Search found 555 matches

by Tesselode
Fri Dec 16, 2016 5:55 am
Forum: Games and Creations
Topic: The Perfect Meeting
Replies: 9
Views: 10501

Re: The Perfect Meeting

I don't intend to release this on my own nor republsh it so if you want to keep your code private you can PM me... If you need a demo of swipe controls I can probably write one (this weekend) and send it to you so you can decide on it. But yeah, if I have to modify your code I would prefere to work...
by Tesselode
Thu Dec 15, 2016 7:27 pm
Forum: Games and Creations
Topic: The Perfect Meeting
Replies: 9
Views: 10501

Re: The Perfect Meeting

I could implement swipe if needed... so you can swipe left, right, up and down. I actually have a lot of experience with Android, I implemented a thing that uses the accelerometer to detect the orientation of the screen and have worked with multitouch too... So if you are interested I may have some...
by Tesselode
Wed Dec 14, 2016 6:32 am
Forum: Games and Creations
Topic: The Perfect Meeting
Replies: 9
Views: 10501

Re: The Perfect Meeting

Positive07 wrote:I need this on my phone to show it off to my friends... any plans on that?
I don't know how I would do the controls on a touch screen...
by Tesselode
Sat Nov 12, 2016 7:06 pm
Forum: Games and Creations
Topic: The Perfect Meeting
Replies: 9
Views: 10501

The Perfect Meeting

This game will change your life. I spent like 4 days on it.



Get it on itch
by Tesselode
Fri Nov 04, 2016 2:46 pm
Forum: General
Topic: LÖVE 0.10.2 released
Replies: 42
Views: 42911

Re: LÖVE 0.10.2 released

slime wrote:I just uploaded new builds - it should be fixed now!
Awesome, thanks!
by Tesselode
Thu Nov 03, 2016 11:06 pm
Forum: Libraries and Tools
Topic: Ripple - audio library with tags and music-timed events
Replies: 3
Views: 3432

Re: Ripple - audio library with tags and music-timed events

My suggestion would be to allow setting the Time Signature (Or at least, how many beats are in a measure, though supporting specifying the note type per beat would be neat too.) Can you think of a specific instance where this would be useful? Or would it just be to make it more intuitive to work wi...
by Tesselode
Thu Nov 03, 2016 7:18 pm
Forum: Libraries and Tools
Topic: Ripple - audio library with tags and music-timed events
Replies: 3
Views: 3432

Ripple - audio library with tags and music-timed events

Hey all, I've been working on an audio library called Ripple. It has tags and nice features for music. Example: ripple = require 'ripple' tags = { sfx = ripple.newTag(), music = ripple.newTag(), master = ripple.newTag(), } sounds = { shoot = ripple.newSound('shoot.ogg', { tags = {tags.sfx, tags.mast...
by Tesselode
Wed Nov 02, 2016 2:38 pm
Forum: General
Topic: LÖVE 0.10.2 released
Replies: 42
Views: 42911

Re: LÖVE 0.10.2 released

Any ETA on fixing the installer? It's gonna look awfully silly to new users. :P
by Tesselode
Tue Nov 01, 2016 1:25 am
Forum: General
Topic: LÖVE 0.10.2 released
Replies: 42
Views: 42911

Re: LÖVE 0.10.2 released

Image

Something looks a little off with the installer...
by Tesselode
Wed Oct 26, 2016 3:06 pm
Forum: Libraries and Tools
Topic: Baton - yet another input library
Replies: 27
Views: 24567

Re: Baton - yet another input library

Please let me know if I'm wrong, but I believe that once you store a love Joystick to a variable, it will keep referring to the same controller until you unplug it, and you don't have to worry about any numbers shifting. Baton uses Joystick objects to keep track of each player's controller, not a n...