Search found 555 matches
- Fri Dec 16, 2016 5:55 am
- Forum: Games and Creations
- Topic: The Perfect Meeting
- Replies: 9
- Views: 10501
Re: The Perfect Meeting
I don't intend to release this on my own nor republsh it so if you want to keep your code private you can PM me... If you need a demo of swipe controls I can probably write one (this weekend) and send it to you so you can decide on it. But yeah, if I have to modify your code I would prefere to work...
- Thu Dec 15, 2016 7:27 pm
- Forum: Games and Creations
- Topic: The Perfect Meeting
- Replies: 9
- Views: 10501
Re: The Perfect Meeting
I could implement swipe if needed... so you can swipe left, right, up and down. I actually have a lot of experience with Android, I implemented a thing that uses the accelerometer to detect the orientation of the screen and have worked with multitouch too... So if you are interested I may have some...
- Wed Dec 14, 2016 6:32 am
- Forum: Games and Creations
- Topic: The Perfect Meeting
- Replies: 9
- Views: 10501
Re: The Perfect Meeting
I don't know how I would do the controls on a touch screen...Positive07 wrote:I need this on my phone to show it off to my friends... any plans on that?
- Sat Nov 12, 2016 7:06 pm
- Forum: Games and Creations
- Topic: The Perfect Meeting
- Replies: 9
- Views: 10501
- Fri Nov 04, 2016 2:46 pm
- Forum: General
- Topic: LÖVE 0.10.2 released
- Replies: 42
- Views: 42911
Re: LÖVE 0.10.2 released
Awesome, thanks!slime wrote:I just uploaded new builds - it should be fixed now!
- Thu Nov 03, 2016 11:06 pm
- Forum: Libraries and Tools
- Topic: Ripple - audio library with tags and music-timed events
- Replies: 3
- Views: 3432
Re: Ripple - audio library with tags and music-timed events
My suggestion would be to allow setting the Time Signature (Or at least, how many beats are in a measure, though supporting specifying the note type per beat would be neat too.) Can you think of a specific instance where this would be useful? Or would it just be to make it more intuitive to work wi...
- Thu Nov 03, 2016 7:18 pm
- Forum: Libraries and Tools
- Topic: Ripple - audio library with tags and music-timed events
- Replies: 3
- Views: 3432
Ripple - audio library with tags and music-timed events
Hey all, I've been working on an audio library called Ripple. It has tags and nice features for music. Example: ripple = require 'ripple' tags = { sfx = ripple.newTag(), music = ripple.newTag(), master = ripple.newTag(), } sounds = { shoot = ripple.newSound('shoot.ogg', { tags = {tags.sfx, tags.mast...
- Wed Nov 02, 2016 2:38 pm
- Forum: General
- Topic: LÖVE 0.10.2 released
- Replies: 42
- Views: 42911
Re: LÖVE 0.10.2 released
Any ETA on fixing the installer? It's gonna look awfully silly to new users.
- Tue Nov 01, 2016 1:25 am
- Forum: General
- Topic: LÖVE 0.10.2 released
- Replies: 42
- Views: 42911
Re: LÖVE 0.10.2 released
Something looks a little off with the installer...
- Wed Oct 26, 2016 3:06 pm
- Forum: Libraries and Tools
- Topic: Baton - yet another input library
- Replies: 27
- Views: 24567
Re: Baton - yet another input library
Please let me know if I'm wrong, but I believe that once you store a love Joystick to a variable, it will keep referring to the same controller until you unplug it, and you don't have to worry about any numbers shifting. Baton uses Joystick objects to keep track of each player's controller, not a n...