Search found 264 matches
- Sat Feb 04, 2017 12:47 pm
- Forum: General
- Topic: Necroposting!
- Replies: 21
- Views: 14299
Re: Necroposting!
Can you show some examples? I haven't really noticed this so to me this isn't an issue. At least not something that is worth locking threads.
LÖVE Jam
https://love2d.org/imgmirrur/RwN8Xd5.png Hey folks, me and rxi (and josefnpat?) are hosting a LÖVE Jam ! Rules Your game needs to be made with LÖVE The game must be made during the jam — existing basecode and libraries can be used You can work alone or as a team The theme is Companion — use of the ...
- Tue Jan 31, 2017 7:29 pm
- Forum: General
- Topic: blogs.love2d.org - The Official LÖVE Blogs!
- Replies: 94
- Views: 544972
Re: blogs.love2d.org - The Official LÖVE Blogs!
An interview with the developers of Warlock's Tower
- Sun Jan 08, 2017 6:39 pm
- Forum: General
- Topic: How to LÖVE - Now with text-based tutorials
- Replies: 34
- Views: 15549
Re: How to LÖVE - Now on Github
I put the whole thing on Github.
- Sat Dec 24, 2016 11:48 am
- Forum: General
- Topic: New to love not to lua, how to start?
- Replies: 6
- Views: 4320
Re: New to love not to lua, how to start?
When you scroll to the bottom of the tutorials page you can see external tutorials and video tutorials, some of these explain how to start. I have a tutorial series myself.
- Fri Dec 16, 2016 11:49 am
- Forum: General
- Topic: Your Love-ing Style
- Replies: 16
- Views: 13513
Re: Your Love-ing Style
I use Sublime Text 3 with edited Spacegray Eighties.
- Mon Dec 12, 2016 9:23 am
- Forum: General
- Topic: Ludum Dare 37 - Jam together!
- Replies: 26
- Views: 16325
- Fri Dec 09, 2016 7:08 pm
- Forum: General
- Topic: Ludum Dare 37 - Jam together!
- Replies: 26
- Views: 16325
Re: Ludum Dare 37 - Jam together!
I just briefly checked this out because I haven't heard of it before. I would like to participate, as I'm working on a game with a friend, but we've already started working on it, and it's been in development for more than 72 hours, so I don't know if our is applicable. x.x When the jam starts a th...
- Tue Dec 06, 2016 6:24 pm
- Forum: Games and Creations
- Topic: [redacted]
- Replies: 14
- Views: 16555
Re: Mega Man X++
Sounds interesting. How are you using both LÖVE and C++? What is used for what?
- Sat Dec 03, 2016 9:37 pm
- Forum: General
- Topic: Tips to start Game programming - Beginners
- Replies: 10
- Views: 7851