Search found 107 matches
- Sun Mar 26, 2017 2:49 pm
- Forum: General
- Topic: LÖVE 0.10.2 released
- Replies: 42
- Views: 43107
Re: LÖVE 0.10.2 released
That is strange, have you tried launching from a different editor like zerobraine?
- Sun Mar 26, 2017 2:41 pm
- Forum: General
- Topic: LÖVE 0.10.2 released
- Replies: 42
- Views: 43107
Re: LÖVE 0.10.2 released
Did you enable the console in config.lua?
Add t.console = true if not.
Add t.console = true if not.
- Thu Mar 16, 2017 5:21 pm
- Forum: Libraries and Tools
- Topic: Simple image atlas maker for SpriteBatch
- Replies: 5
- Views: 4392
Re: Simple image atlas maker for SpriteBatch
Pretty cool, I actually just wrote one of these last week. Where was this lib 2 weeks ago lol. Does it use any kind of sorting algorithm to maximize space usage on the atlas? If so what approach did you use?
- Sat Jan 28, 2017 5:21 pm
- Forum: General
- Topic: What games have you created with Love2D ?
- Replies: 8
- Views: 4178
Re: What games have you created with Love2D ?
There is a section on Axis Aligned Bounding Boxes on the wiki http://love2d.org/wiki/BoundingBox.lua
- Sun Jan 22, 2017 7:54 pm
- Forum: Support and Development
- Topic: OpenGL bug or canvas format limitation ?
- Replies: 8
- Views: 6895
Re: OpenGL bug or canvas format limitation ?
Lol I was just about to say they did a really interesting numberphile on sandpiles but you beat me to it.
- Sun Dec 25, 2016 10:55 am
- Forum: General
- Topic: Merry Christmas and Happy Holidays 2016/2017!
- Replies: 12
- Views: 12985
Re: Merry Christmas and Happy Holidays 2016/2017!
Happy holidays everyone, hope you all have a great new year.
- Fri Dec 23, 2016 4:34 pm
- Forum: General
- Topic: Problem with saving files to disk
- Replies: 8
- Views: 5195
Re: Problem with saving files to disk
It won't save to your project folder but to %appdata%/Love/project Name/test.text. Not sure where it goes on Linux/Mac.
- Mon Dec 12, 2016 2:03 pm
- Forum: Games and Creations
- Topic: Expense: An Open Universe Sandbox Trade em' Up
- Replies: 2
- Views: 2697
Re: Expense: An Open Universe Sandbox Trade em' Up
Thanks man, It's based on a shader at http://www.shadertoy.com/view/4dXGR4 and I modified it to work with love. The noise function it uses is from another shader on shadertoy https://www.shadertoy.com/view/lsf3RH which I'm planning on using for explosions when I finally get around to combat. I reall...
- Mon Dec 12, 2016 2:18 am
- Forum: Games and Creations
- Topic: Expense: An Open Universe Sandbox Trade em' Up
- Replies: 2
- Views: 2697
Expense: An Open Universe Sandbox Trade em' Up
Hey all, Figured it was time to ask some folks to play this thing I've been working on for a while now, it's my first ever game, it started as an experiment to see if I could write a game completely from scratch starting with no knowledge and using nothing but Google. No community libraries were use...
- Sat Dec 10, 2016 5:07 pm
- Forum: General
- Topic: still noob and going to learn :)
- Replies: 20
- Views: 11227
Re: still noob and going to learn :)
All the code is in the .love, unzip it and take a look.