Search found 87 matches
- Sat Jan 11, 2014 7:49 pm
- Forum: Support and Development
- Topic: Defining an unrecognized gamepad
- Replies: 1
- Views: 1220
Defining an unrecognized gamepad
Hey, So I'm digging the new gamepad api in 0.9.0. Gets my wired xbox 360 controller just fine. However, I have a knockoff snes usb controller that it doesn't recognize (guid: bd1215d0000000000000504944564944). What's the easiest way to figure out what inputs I should be mapping using love.joystick.s...
- Sat Dec 14, 2013 3:02 pm
- Forum: General
- Topic: LÖVE 0.9.0 released
- Replies: 87
- Views: 88589
Re: LÖVE 0.9.0 released
Congratulations! This is an awesome release. I love that LÖVE uses luajit by default. It must be the most high profile project to use luajit, no? Also, that implies that we get access to bitwise operations via bitop, right?
- Tue Oct 22, 2013 1:14 am
- Forum: General
- Topic: TexturePacker exporter for anim8?
- Replies: 2
- Views: 1953
TexturePacker exporter for anim8?
Hey guys,
Has anyone tried writing a TexturePacker exporter for anim8? Seems fairly straightforward and would really benefit the community. Docs here.
If no one has done it, I think I may give it a shot and post it on github.
Has anyone tried writing a TexturePacker exporter for anim8? Seems fairly straightforward and would really benefit the community. Docs here.
If no one has done it, I think I may give it a shot and post it on github.
- Fri Oct 11, 2013 2:22 am
- Forum: General
- Topic: Free online Berkeley class in computer graphics
- Replies: 0
- Views: 1312
Free online Berkeley class in computer graphics
Hey guys, I'm taking this free online Berkeley class about computer graphics and I thought you guys might be interested in taking it too. It's taught by a Berkeley professor via online lecture videos + homework assignments in OpenGL/GLSL that are graded immediately online. Check it out: https://www....
- Sat Oct 05, 2013 12:24 pm
- Forum: General
- Topic: best syntax when using löve for sublime text 2???
- Replies: 5
- Views: 3375
Re: best syntax when using löve for sublime text 2???
Do you mean how to invoke love in sublime text? I recently just switched to windows 7, here's how I do it: Create a new build system in Tools -> Build System -> New Build System. That will open a file, enter this in it: { "windows": { "path": "c:\\Program Files (x86)\\LOVE\\...
- Sun Sep 15, 2013 2:13 pm
- Forum: Games and Creations
- Topic: Crash Blocks: a simple Puzzle Fighter clone
- Replies: 4
- Views: 3273
Re: Crash Blocks: a simple Puzzle Fighter clone
Thanks for the feedback verilog! :D I love Puzzle Fighter (I especially like Mortal Kombat's take on it, both puzzle games are great). Ah cool, didn't realize Mortal Kombat did a version, I gotta check it out. I haven't looked at the code yet, but may I ask how are you clearing same-color blocks? I ...
- Sun Sep 15, 2013 1:57 am
- Forum: Games and Creations
- Topic: Crash Blocks: a simple Puzzle Fighter clone
- Replies: 4
- Views: 3273
Crash Blocks: a simple Puzzle Fighter clone
Hey guys, I created a simple Puzzle Fighter clone called Crash Blocks. For people who've never played Puzzle Fighter, it's kind of like Tetris, except instead of completing lines to clear them, you need to match colors with the same colored crash gem. Also, it's meant to be 2 players, and when you c...
- Sun Sep 08, 2013 9:26 pm
- Forum: Libraries and Tools
- Topic: Monocle: Monaco-style line of sight engine
- Replies: 33
- Views: 18201
Re: Monocle: Monaco-style line of sight engine
Wow, that's pretty awesome! Depending on your perspective, you could make the projections look like shadows or really tall buildings.
- Sat Aug 31, 2013 2:08 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1498901
Re: What's everyone working on? (tigsource inspired)
Gauntlet meets HP Lovecraft, starring Dunwich the pig!
- Sat Aug 31, 2013 1:53 am
- Forum: General
- Topic: Getting Fans, and Building Hype.
- Replies: 11
- Views: 4560
Re: Getting Fans, and Building Hype.
If you have a working demo, presenting it at a local gaming meetup is also a good way to get attention. I regularly attend the NYC Games Forum and have discovered some pretty sweet indie games from it that I don't think I would have heard about otherwise, like Killer Queen , Liege , Organic Panic , ...