Search found 64 matches

by Virox
Thu Feb 25, 2010 7:28 pm
Forum: Games and Creations
Topic: Pröxima - A Space RTS
Replies: 53
Views: 28314

Re: Pröxima - A Space RTS

@Nephilim: Thanks :) Update Added a background + dynamic stars (these give a false 3D feeling when the camera moves over the map giving it a certain depth, simple but looks great) Added pause/play functionality Written a part of the story/intro down Made the basic foundations for editable options/se...
by Virox
Thu Feb 25, 2010 5:03 pm
Forum: Libraries and Tools
Topic: Raycasting Demo (like Wolfenstein3D, just veery basic)
Replies: 78
Views: 23291

Re: Raycasting Demo (like Wolfenstein3D, just veery basic)

bartbes wrote:The easiest way to improve the FPS by a lot is by disabling the FPS draw and I guess there are some other (similar) tweaks to be done.
What do you mean by "disabling the FPS draw"?
by Virox
Mon Feb 22, 2010 5:07 pm
Forum: Games and Creations
Topic: Spacing out
Replies: 62
Views: 18859

Re: Spacing out

Just did my first succesfull landing! ^^
by Virox
Mon Feb 22, 2010 9:21 am
Forum: Support and Development
Topic: Angles: clockwise, or counter-clockwise?
Replies: 3
Views: 2141

Re: Angles: clockwise, or counter-clockwise?

When I started with love it had the same problem. But I've become used to the clockwise counting radians :)
by Virox
Thu Feb 18, 2010 7:45 pm
Forum: General
Topic: New Wiki
Replies: 24
Views: 5455

Re: New Wiki

thx :) didn't know that.
by Virox
Thu Feb 18, 2010 7:36 pm
Forum: General
Topic: New Wiki
Replies: 24
Views: 5455

Re: New Wiki

Somehow the page Pröxima doesn't get automaticly added to the gamelist. Don't know what I'm doing wrong.
http://love2d.org/wiki/Pröxima
by Virox
Thu Feb 18, 2010 4:42 pm
Forum: Support and Development
Topic: Time Based Events.
Replies: 5
Views: 3961

Re: Time Based Events.

I would use this construct

Code: Select all

function activePower(dt)
 if varTime >= 10 then
  -- execute event
 else
  varTime = varTime + dt
 end
end
dt or deltatime is the time in seconds between two displayed frames.
varTime would be a global variable declared in the load
by Virox
Wed Feb 17, 2010 11:54 am
Forum: Games and Creations
Topic: Zipperippers Showcase
Replies: 60
Views: 35773

Re: Zipperippers Showcase

Very nice demo :) i'm impressed. Keep up the good work.
by Virox
Wed Feb 17, 2010 11:45 am
Forum: General
Topic: New Wiki
Replies: 24
Views: 5455

Re: New Wiki

Great wiki :) going to use it alot!
by Virox
Mon Feb 15, 2010 9:49 pm
Forum: Games and Creations
Topic: Pröxima - A Space RTS
Replies: 53
Views: 28314

Re: Pröxima - A Space RTS

Small update: These things have been done since last update: - I've done a major cleanup in my code and added more commentary - Map Scrolling !!! I've added some kind of camera, which can be moved by moving the mouse to the edges of the screen. - Foundations for screen resolution/fullscreen options ...