Search found 79 matches
- Wed Mar 09, 2016 3:31 pm
- Forum: Libraries and Tools
- Topic: [Lib] SUIT - Simple User Interface Toolkit
- Replies: 81
- Views: 89497
Re: [Lib] SUIT - Simple User Interface Toolkit
You can layout your widgets with cells. http://suit.readthedocs.org/en/latest/layout.html After using it for a little bit I figured it out. But now I'm struggling with making rows/collumns. Because when I do a row() it changes the X of the next col(). Currently I'm doing some not ideal ways to work...
- Mon Feb 29, 2016 3:41 pm
- Forum: General
- Topic: Procedural Dungeon Creation Room Overlap
- Replies: 4
- Views: 3111
Re: Procedural Dungeon Creation Room Overlap
Try using the rubber duck debugging methodpikuchan wrote:The sad thing is the amount of time that I stared at that before I noticed the problem.
- Fri Feb 26, 2016 4:30 am
- Forum: Games and Creations
- Topic: My first game
- Replies: 4
- Views: 2685
Re: My first game
It's really hard to create a first complete game with music, sounds, graphical effects and all that. I'm sure you're proud of it. I can say it's pretty cool. The game itself has some things that makes it really easy and some that makes it really hard. What makes it easy is the fact that it's really ...
- Thu Feb 25, 2016 3:14 am
- Forum: General
- Topic: love.math.noise
- Replies: 5
- Views: 3263
Re: love.math.noise
I've had the same problem as you.
https://bitbucket.org/account/notificat ... -arguments
The solution is to pass non-integer values to the function.
https://bitbucket.org/account/notificat ... -arguments
The solution is to pass non-integer values to the function.
- Mon Feb 22, 2016 9:19 pm
- Forum: General
- Topic: Multi file programming
- Replies: 16
- Views: 6238
Re: Multi file programming
Yes. Let's say you have a camera+viewport library. You require it. package.loaded.<libraryname> will hold the library. Now, inside the internals of the library, somewhere, due to organizing code, the library coder used require to put the camera and viewport files into the main one, where he exposes...
- Mon Feb 22, 2016 7:37 pm
- Forum: Libraries and Tools
- Topic: [Lib] SUIT - Simple User Interface Toolkit
- Replies: 81
- Views: 89497
Re: [Lib] SUIT - Simple User Interface Toolkit
Hi. I'm using SUIT for the first time and it really fits love2d in how awesome it is and how good to use it is.
The only thing that it misses is some kind of frame that keeps child-objects inside it. I'm not sure if it's possible to do, but it would be really useful.
The only thing that it misses is some kind of frame that keeps child-objects inside it. I'm not sure if it's possible to do, but it would be really useful.
- Mon Feb 22, 2016 6:41 pm
- Forum: General
- Topic: Multi file programming
- Replies: 16
- Views: 6238
Re: Multi file programming
The one thing i dislike about using require -everywhere- is that in a way, it does pollute one place, the package.loaded table. By pollute, i mean that if a library itself needs to load files from its folder, i'd rather if that part wasn't exposed inside package.loaded for encapsulation reasons; si...
- Mon Feb 22, 2016 5:49 pm
- Forum: General
- Topic: Multi file programming
- Replies: 16
- Views: 6238
Re: Multi file programming
In my opinion working with require is much better. You can define a library in a file anywhere and require it locally in any other file. I personally don't like polluting the global environment with things that I won't use in every file. It's also much more organized and easier to read.
- Mon Feb 22, 2016 3:05 pm
- Forum: General
- Topic: How to get the path of love.filedropped file?
- Replies: 2
- Views: 1232
Re: How to get the path of love.filedropped file?
That was fast! Thank you!
- Mon Feb 22, 2016 2:53 pm
- Forum: General
- Topic: How to get the path of love.filedropped file?
- Replies: 2
- Views: 1232
How to get the path of love.filedropped file?
I wanted this to make my little program a little bit cooler. But I need the path of the file, not only the file. Is there any way to get the path?