Search found 83 matches
- Thu Dec 15, 2016 9:06 pm
- Forum: Libraries and Tools
- Topic: Lovox - Load and render voxels in Love2d
- Replies: 15
- Views: 22522
Re: Lovox - Load and render voxels in Love2d
Hey, I'm the guy who made Sprit3r, cool that you mentioned it. I was wondering, do you do any optimizations when it comes to rendering, or just drawing images on top of each other? I wrote a similar render system for my Ludum Dare game, and I found it to be fairly slow especially with love.js for th...
- Wed Dec 14, 2016 11:59 pm
- Forum: Games and Creations
- Topic: Depths of Limbo - Roguelike Shooter
- Replies: 71
- Views: 40346
Re: Depths of Limbo - Roguelike Shooter
Thank you everyone who've helped so far! It is greatly appreciated, this community is awesome!
If anyone else is interested, just send me a message here and I'll get back to you asap
If anyone else is interested, just send me a message here and I'll get back to you asap
- Tue Dec 13, 2016 9:28 pm
- Forum: Games and Creations
- Topic: Depths of Limbo - Roguelike Shooter
- Replies: 71
- Views: 40346
Re: Depths of Limbo - Roguelike Shooter
Would anyone be interested in playtesting Depths of Limbo?
If someone has the time to play and write some feedback that'd be amazing!
Just tell me and I'll send you a link to the latest build.
If someone has the time to play and write some feedback that'd be amazing!
Just tell me and I'll send you a link to the latest build.
- Tue Dec 13, 2016 8:30 pm
- Forum: Games and Creations
- Topic: LD37 - Final Boss (LOVE3D)
- Replies: 13
- Views: 13259
Re: LD37 - Final Boss (LOVE3D)
This is really cool! Great job on the game - the graphics, voice over and animations are superb for a 72h game, although the attack animation would be more smooth if if allowed you to walk at the same time. I died the first time around. On the second try the game unfortunately crashed, there wasn't ...
- Tue Dec 13, 2016 1:17 pm
- Forum: Games and Creations
- Topic: The Cold Cabin [LD37]
- Replies: 5
- Views: 5127
The Cold Cabin [LD37]
Hey guys! Some of you probably saw my Ludum Dare game already in the "Ludum Dare 37 - Jam together!" thread. Anyways I thought I'd share it here with a .love file as well to make it easier for you to play/look at the source if you're interested. First, here's a couple gifs: https://love2d....
- Mon Dec 12, 2016 11:23 pm
- Forum: Games and Creations
- Topic: LD37 Game - DarkRoom
- Replies: 7
- Views: 6360
Re: LD37 Game - DarkRoom
That was a short but cool experience, good job! The storytelling was quite good, and the graphics are nice. I'll make sure to leave my vote on your entry!
- Mon Dec 12, 2016 9:27 pm
- Forum: General
- Topic: Ludum Dare 37 - Jam together!
- Replies: 26
- Views: 16325
Re: Ludum Dare 37 - Jam together!
Its tons of fun! And if you get in the "zone" you can work really effectively. I probably work harder during LD than anything else haha.Jasoco wrote:One of these days I'm going to participate in one of these Jams. I never have the time nor focus to do it.
- Mon Dec 12, 2016 6:08 pm
- Forum: General
- Topic: Ludum Dare 37 - Jam together!
- Replies: 26
- Views: 16325
Re: Ludum Dare 37 - Jam together!
Performance was good but not stellar, somewhere around 20 FPS I think. Thats good to know. It found it difficult optimizing for the web since I don't alot about love.js and web dev in general, but thats not too bad for such an "old" laptop! There's and FPS counter in the game btw, just ho...
- Mon Dec 12, 2016 5:03 pm
- Forum: Games and Creations
- Topic: Little shooting game
- Replies: 7
- Views: 3705
Re: Little shooting game
I used an object oriented library called "classic". Is it any good? Do you notice any flaws in the code? Do you recommend the object oriented approach? Why? Loads of questions here. I haven't used classic myself, but from what I can tell its a fairly simple OO library. I use 30log but fra...
- Mon Dec 12, 2016 4:47 pm
- Forum: General
- Topic: Ludum Dare 37 - Jam together!
- Replies: 26
- Views: 16325
Re: Ludum Dare 37 - Jam together!
@evgiz: Beautiful game, and the music was good too. Is it really that short? Thank you! Yeah the game is fairly short, I tried to focus on polish instead since people playing LD games usually don't have much time anyway :P Also my first time making proper music so glad to hear it wasn't awful haha ...