Search found 277 matches

by kraftman
Wed Apr 04, 2012 8:39 am
Forum: Games and Creations
Topic: Playing around with löve physics
Replies: 3
Views: 2594

Re: Playing around with löve physics

Looks good :) Any idea what kind of game you want to make out of it? Just a note: You don't need to add .lua when requiring modules/files, while it still works with 0.7 it will make it incompatible with 0.8. Also if you were moving over to 0.8, a lot of the physics stuff has changed because of the n...
by kraftman
Wed Apr 04, 2012 7:44 am
Forum: Games and Creations
Topic: The Crawler of Dungeons™ [!RENAMED! AND !REBORN!]
Replies: 89
Views: 51617

Re: Dungeon Crawler

Nice :)

If you remove .lua from the requires then it will be 0.8 compatible:
Game Coded With Love.love
0.8
(5.73 KiB) Downloaded 837 times
by kraftman
Tue Dec 27, 2011 10:48 pm
Forum: LÖVE-Android
Topic: State of the attempt to natively port love to android
Replies: 137
Views: 76783

Re: State of the attempt to natively port love to android

Also, I noticed this in the readme: t.android_native_screen ** if this is not set, then love.graphics.setMode(w,h) is called at startup with t.screen.width/height or default pc resolution Would it be better to use something like this: http://developer.android.com/reference/android/util/DisplayMetri...
by kraftman
Tue Dec 20, 2011 6:59 am
Forum: LÖVE-Android
Topic: State of the attempt to natively port love to android
Replies: 137
Views: 76783

Re: State of the attempt to natively port love to android

Everyone wrote:Wow, thanks for taking the time and effort to do this, it's been much desired for a really long time and we're all very grateful that you're putting you're own time and effort into this.
OMG I HATE THAT GREY BAR I CANT BELEIVE ITS STILL THERE REMOVE IT NOWWWWW!!!
by kraftman
Sun Dec 04, 2011 8:18 pm
Forum: LÖVE-Android
Topic: Platform Agnostic Input Library and Love Android Tetris
Replies: 9
Views: 11156

Re: Platform Agnostic Input Library and Love Android Tetris

Does this only work for certain resolutions? Here's what I get :
FsXIy.png
FsXIy.png (19.27 KiB) Viewed 677 times
by kraftman
Thu Dec 01, 2011 9:36 pm
Forum: LÖVE-Android
Topic: love-java-android/love-native-android: project information
Replies: 72
Views: 107537

Re: love-android: project information

DropBox support would make it virtually instantaneous. Bluetooth has never worked for anything I use. And OS X Lion has a horrible bug where if I accidentally disconnect my phone's USB connection before ejecting the drive from the Finder, the Finder locks up and refuses to launch from then on until...
by kraftman
Sun Nov 27, 2011 9:21 pm
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 84268

Re: love-android: discussion

great work :) just spent a while playing with the multiple inputs on the touchpad, 12 inputs all working at once, v nice. just need to think of a game that could use them all :P

Any chance t.android_native_screen could be made a little more lovely? Something like t.phone.nativeRes ?
by kraftman
Sun Nov 20, 2011 7:20 pm
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 84268

Re: love-android: discussion

ghoulsblade wrote:devnews: http://ghoulsblade.schattenkind.net/lov ... ndroid.apk
particle system implementation started,
so far emitters are always running and color + movement stuff doesn't work yet, but it's a start =)
Brilliant! Let me know if there is any testing I can do to help!
by kraftman
Fri Nov 18, 2011 10:35 pm
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 84268

Re: love-android: discussion

ghoulsblade wrote:Lines and circles are implemented now : http://ghoulsblade.schattenkind.net/lov ... ndroid.apk
love.graphics.line,circle,quad,triangle,polygon,rectangle,point

woo!!! fonts circles and squares! thanks!
by kraftman
Thu Nov 17, 2011 1:05 pm
Forum: LÖVE-Android
Topic: love-android: discussion
Replies: 150
Views: 84268

Re: love-android

As above, I can't seem to get printing to work, it instead outputs white squares. should I set a font first?

Is there a list of which parts of the love API are currently working?

Thanks for this guys, its excellent!