Search found 45 matches

by Elvashi
Wed Jun 09, 2010 11:40 pm
Forum: Support and Development
Topic: uLove Proposal
Replies: 23
Views: 10631

uLove Proposal

I've been batting this around on the IRC Channel for a little while now, so I think its about time I opened this up to the forums as well. uLove is meant to be a minimal set of features intended to both highlight the very loviest of love's features, and to ease porting to limited or constrained cont...
by Elvashi
Wed Jun 09, 2010 8:17 am
Forum: Games and Creations
Topic: Multiplayer Component Based Space Combat
Replies: 12
Views: 9682

Re: Multiplayer Component Based Space Combat

I'm definitely looking forward to seeing where this ends up :awesome:
Even if theres not much of a game yet, I'm sure we'd all still like to take a peek, and if nothing else we can see out the networking code holds holds up. :P
by Elvashi
Mon Jun 07, 2010 1:34 am
Forum: Support and Development
Topic: Feature Requeset: XML/INI Support
Replies: 26
Views: 6281

Re: Feature Requeset: XML/INI Support

To clarify; LuaC mostly exists as a solution to a specific problem, and as a Debugging tool. nothing more, nothing less. Lua byte-codes are not part of the Lua spec, but rather a practical result of the LuaVM's design. The LuaVM is also not a part of any standardized spec, for it too is an implement...
by Elvashi
Mon Jun 07, 2010 12:36 am
Forum: Support and Development
Topic: CEGUI Integration..?
Replies: 5
Views: 1759

Re: CEGUI Integration..?

Love most definitely doesn't use Ogre. as for CEGUI integration, I'd have to say its not really that good an idea. GUIs for games are generally far too eccentric and customized to benefit from standard frameworks, a lesson learnt by Love in the past (older versions actually had a gui library, but it...
by Elvashi
Fri Jan 29, 2010 12:25 pm
Forum: Libraries and Tools
Topic: Pölygamy: a collection of LÖVE helper libraries
Replies: 54
Views: 34888

Re: Pölygamy: a collection of LÖVE helper libraries

Luac exists as a specific solution for specific problems, by and large you shouldn't ever have to actually use it, and doing so is advised against, as it negates several of Lua's advantages (both in the toolchain, and at runtime) for very little gain.