Search found 89 matches

by kclanc
Thu Apr 11, 2013 1:28 pm
Forum: Libraries and Tools
Topic: Help Test LÖVE Studio
Replies: 9
Views: 3866

Re: Help Test LÖVE Studio

Buhb, does you project name (or path) have spaces in it? That was causing the rubber piggy to show, but I have submitted a fix for it. TBone: I think that forcing all globals to be assigned in one file makes the order of global creation more explicit. Usually programmers have a hazy notion of the de...
by kclanc
Wed Apr 10, 2013 5:38 pm
Forum: Libraries and Tools
Topic: Help Test LÖVE Studio
Replies: 9
Views: 3866

Re: Help Test LÖVE Studio

"If you start a new project in an empty directory, do you still get a rubber piggy, or does this only happen when you try to run an existing project?" Yes.Is this because i choose a custom directory for the installation? Unlikely. The directory you chose for the installation shouldn't aff...
by kclanc
Wed Apr 10, 2013 5:22 pm
Forum: Libraries and Tools
Topic: Help Test LÖVE Studio
Replies: 9
Views: 3866

Re: Help Test LÖVE Studio

Thanks for the feedback, buhb. About the local-variables-only restriction, I added that on purpose as a way of catching typos. It is still possible to use globals as long as you put them in globals.lua, however. Being able to use the debugger is a pretty useful (and awesome IMHO) feature of love stu...
by kclanc
Tue Apr 09, 2013 2:40 pm
Forum: Libraries and Tools
Topic: Help Test LÖVE Studio
Replies: 9
Views: 3866

Re: Help Test LÖVE Studio

The installer includes the F# 2.0 runtime, which probably won't install for people without admin privileges. So making an installer which targets the appdata directory probably wouldn't cut it.
by kclanc
Mon Apr 08, 2013 2:49 pm
Forum: Libraries and Tools
Topic: Help Test LÖVE Studio
Replies: 9
Views: 3866

Help Test LÖVE Studio

As many of you probably know, I've been working on an IDE called love studio. I've gotten to the point where I'm trying to hunt down every bug so that I can release something that is not classified as experimental. If you have a computer running windows vista or newer, could you help me test it out?...
by kclanc
Sun Mar 10, 2013 10:18 pm
Forum: Libraries and Tools
Topic: Lovely Engine Pre-Alpha 7 (2013-03-16)
Replies: 13
Views: 9071

Re: Lovely Engine Alpha 5

Cool. Have you seen my IDE, love studio?
https://bitbucket.org/kevinclancy/love-studio/wiki/Home

I created it using .NET, so you might be interested in forking it, or just reading the code to get some ideas.
by kclanc
Sat Jan 26, 2013 8:37 pm
Forum: Support and Development
Topic: Domain-Specific Languages for Games
Replies: 9
Views: 6012

Re: Domain-Specific Languages for Games

This is a really well documented and implemented project. Lua has a lot of potential as a platform for internal DSLs. In my opinion, this potential is not tapped often enough. I have two ideas for this project. I'm not convinced that they are things that you should implement; however, I'm posting th...
by kclanc
Sat Jan 12, 2013 12:09 am
Forum: Libraries and Tools
Topic: love studio
Replies: 37
Views: 21973

Re: love studio

I almost feel like I'm spamming at this point, but I accidentally submitted the program exe rather than the installer. I saw that a bunch of people downloaded it; it's a shame they didn't get to try out the program in its current form.

The actual installer has now been posted on the downloads page.
by kclanc
Tue Jan 08, 2013 6:49 pm
Forum: Libraries and Tools
Topic: A simple, flexible framework with OO
Replies: 4
Views: 3066

Re: A simple, flexible framework with OO

Pretty cool. I don't know if you're aware of this, but there is a lua idiom which is often used to specify default values in a concise way. instead of writing: if x == nil then x = blah end you write x = x or blah I thought that this was a dumb idiom at first; i felt it was weird and confusing consi...
by kclanc
Sat Jan 05, 2013 11:59 pm
Forum: Libraries and Tools
Topic: love studio
Replies: 37
Views: 21973

Re: love studio

I have just posted a new version of love studio which has an output panel for print statements. Should hopefully work on YGOFreak's computer as well.

The output panel is a scintilla control, so you can zoom/incremental search, etc. Let me know if it works.