Haxe transpiles to Lua now too.
Bartbes once quickly made a love wrapper for that.
Search found 438 matches
- Sat Jun 25, 2016 12:27 pm
- Forum: General
- Topic: (General Lua) A language that compiles to LuaJIT 2.0 bytecode?
- Replies: 10
- Views: 8236
- Sun Jun 19, 2016 3:20 am
- Forum: Support and Development
- Topic: Is it possible to get consistent 60fps on iOS?
- Replies: 3
- Views: 2703
Re: Is it possible to get consistent 60fps on iOS?
You're welcome!
- Sun Jun 19, 2016 12:17 am
- Forum: Support and Development
- Topic: Is it possible to get consistent 60fps on iOS?
- Replies: 3
- Views: 2703
Re: Is it possible to get consistent 60fps on iOS?
I believe that these days you don't need to join the iOS Developer Program to test on your iOS device.
Yup: link
Yup: link
- Sat Jun 11, 2016 2:09 pm
- Forum: Games and Creations
- Topic: [WIP] Sky goes to Net on Boomstarter!
- Replies: 31
- Views: 27170
Re: [WIP] Sky goes to Net
Keep at it, it looks really nice! I would really recommend changing the controls though, the one's you set may work well on your keyboard but most of these keys differ vastly from keyboard to keyboard. I'd recommend something like UIJK (the J key is easy to find on most keyboards because of a marker...
- Sun May 29, 2016 8:28 am
- Forum: General
- Topic: The new Games & Creations forums
- Replies: 13
- Views: 8112
Re: The new Games & Creations forums
Thank you very much! This is great!
- Fri May 20, 2016 7:04 am
- Forum: Games and Creations
- Topic: 1K Breakout challenge
- Replies: 23
- Views: 12186
Re: 1K Breakout challenge
Nice!
Below 900 bytes, you forgot to delete some spaces next to braces though!
Below 900 bytes, you forgot to delete some spaces next to braces though!
- Sun May 15, 2016 3:30 am
- Forum: Games and Creations
- Topic: Autumn - RELEASED :D
- Replies: 21
- Views: 15367
Re: Autumn - RELEASED :D
Congratulations!
- Tue May 10, 2016 10:22 am
- Forum: Games and Creations
- Topic: 1K Breakout challenge
- Replies: 23
- Views: 12186
Re: 1K Breakout challenge
snip Nice! I took your solution and shaved it down to 905 bytes, I think <900 should be possible. l,m,u,z=love,math,unpack,table.remove g,k=l.graphics,l.keyboard.isDown d,G={},{}for i=0,7 do d[i]=(i*2+1)/8*m.pi end r=function()W,H=g.getDimensions()for x=0,13 do for y=0,7 do G[y*14+x+1]={x,1+y,1,1}e...
- Fri May 06, 2016 4:45 pm
- Forum: Support and Development
- Topic: Proobleem
- Replies: 5
- Views: 2113
Re: Proobleem
mKlLI94xx8k Please read the posting rules first. Help us help you. This is not how you do string concatenation in Lua: "Score = " + gscore This is how you do it: "Score = " .. gscore I recommend reading the Lua 5.1 reference manual , which might be a bit dry at first but it's a ...
- Fri May 06, 2016 2:38 pm
- Forum: Libraries and Tools
- Topic: wave - a sound manager with audio parsing and rhythm functionalities
- Replies: 16
- Views: 12233