Search found 1938 matches
- Thu Dec 15, 2011 11:32 am
- Forum: Libraries and Tools
- Topic: 3d map test
- Replies: 27
- Views: 12901
Re: 3d map test
Hold down arrows to do that
- Wed Dec 14, 2011 5:20 pm
- Forum: Games and Creations
- Topic: Simple mouse game
- Replies: 17
- Views: 6837
Re: Simple mouse game
I just tried, I got this link
http://dl.dropbox.com/u/15081595/PopGame.Love
P.S: the direct link at the file on speedyshare isn't direct
http://dl.dropbox.com/u/15081595/PopGame.Love
P.S: the direct link at the file on speedyshare isn't direct
- Wed Dec 14, 2011 4:31 pm
- Forum: Games and Creations
- Topic: Simple mouse game
- Replies: 17
- Views: 6837
Re: Simple mouse game
I just tried, i get "The connection to the server was reset while the page was loading." Does this forum have a limit for attachments dimension?veethree wrote: (doesn't let me put it as an attachment :/)
-Veethree
- Tue Dec 13, 2011 1:33 pm
- Forum: Games and Creations
- Topic: SCR Move - SinCosRadMove
- Replies: 9
- Views: 5355
Re: SCR Move - SinCosRadMove
I was thinking about something like that... Thank you
- Tue Dec 13, 2011 12:37 pm
- Forum: Games and Creations
- Topic: SCR Move - SinCosRadMove
- Replies: 9
- Views: 5355
Re: SCR Move - SinCosRadMove
I improved a bit SCR Move while you were writing your post (added small deceleration and a speedometer), when I read it I wanted to go to sleep (00:40 AM in Italy). Now I've gotta go, after lunch I'll try to implement that. P.S: I wrote "coming soon" 'cause I didn't understand how to code ...
- Mon Dec 12, 2011 7:19 pm
- Forum: Games and Creations
- Topic: SCR Move - SinCosRadMove
- Replies: 9
- Views: 5355
SCR Move - SinCosRadMove
I read this post, and I wanted to try to do something like that. So, in ~2½ hours, I coded this. My code is a mess ( I don't like love.update() ), and graphics are even worse, but it works. In the top-left corner I put an HP bar (just in case I go on with this... thing) and a fuel bar, that replenis...
- Mon Dec 12, 2011 3:06 pm
- Forum: Support and Development
- Topic: Moving object based on its rotation.
- Replies: 4
- Views: 5590
Re: Moving object based on its rotation.
Your post reminded me sine, cosine and radians, but I don't know how to use them in LUA. However, something like your project is on my to-do list.
- Mon Dec 12, 2011 1:41 pm
- Forum: Games and Creations
- Topic: Snayke - Out now! Version 1.1, soundtrack available
- Replies: 196
- Views: 135270
Re: Snayke [2.3]
I've got an Intel Atom 1.66GHZ as CPU, I think that it works as GPU too... How can I find that on Ubuntu 11.10? I don't know...
EDIT: Now it freezes for a lot less than 1/10 second
EDIT: Now it freezes for a lot less than 1/10 second
- Sat Dec 10, 2011 10:50 pm
- Forum: Support and Development
- Topic: Entities....
- Replies: 3
- Views: 1820
Re: Entities....
I've got a question - maybe it's a bit offtopic, but one of your sentences reminded me about that. How can you modify a tilemap made out of a string? I'm using tables 'cause I have to change it in-game...
- Fri Dec 09, 2011 3:13 pm
- Forum: Support and Development
- Topic: Set window size
- Replies: 3
- Views: 7677
Re: Set window size
Thanks, I didn't see it in the list (and even if I saw it, I wouldn't understand what it does)