Thank you very much! Now I got it to Work just fine !S0lll0s wrote:If the collision normal is {0,-1} the collision was at the bottom (nx=0, ny==-1).
Search found 36 matches
- Sat Feb 13, 2016 3:35 pm
- Forum: Support and Development
- Topic: Player jumping with bump.lua
- Replies: 3
- Views: 2363
Re: Player jumping with bump.lua
- Sat Feb 13, 2016 1:17 pm
- Forum: Support and Development
- Topic: Player jumping with bump.lua
- Replies: 3
- Views: 2363
Player jumping with bump.lua
So i am working on a small project with a basic player jumping around on a map. I am following "RazorGameDev"'s tutorial on youtube. But instead of using all the code he made, i tried implementing other libraries i know better. I now use Bump.lua for collision, and the hump camera as the c...
- Sat Jan 23, 2016 7:30 am
- Forum: Support and Development
- Topic: Developing Multipayer Snake. Help!
- Replies: 6
- Views: 4691
Re: Developing Multipayer Snake. Help!
Hello, I am also thinking about adding online multiplayer in a near future project. Would it be better to create the singleplayer expirience first, then build multiplayer on it? Or set the foundatioin for multiplayer, then add singleplayer elements?
- Fri Jan 15, 2016 4:09 pm
- Forum: General
- Topic: Trouble With Anim8
- Replies: 2
- Views: 1720
Re: Trouble With Anim8
Probably because your animation file is 62x30, which means there is not a single 32x32 subimage contained within. If I modify the size to 20x30, which seems to be the size of your frames, specify there's a 1-pixel padding and reduce the number of frames to 3, it works fine. Yes, i actually figured ...
- Fri Jan 15, 2016 4:07 pm
- Forum: Ports
- Topic: [DEPRECATED] Experimental iOS port (LÖVE 0.9.2)
- Replies: 129
- Views: 125241
Re: Experimental iOS port (LÖVE 0.9.2)
So i have tried this out, but i get a couple of errors. I am a complete newb with Xcode and OSX, the answer might be very simple.But does anyone know how to fix this?
I am using Xcode V 7.2 And OSX 10.11
I am using Xcode V 7.2 And OSX 10.11
- Sun Jan 10, 2016 11:15 am
- Forum: General
- Topic: Trouble With Anim8
- Replies: 2
- Views: 1720
Trouble With Anim8
So I am trying to do a small animation in a test game. But i can't get Anim8 to work. I get a: "There is no frame for x = 0, y = 0" Here is my code: function love.load() image = love.graphics.newImage("assets/animations/Animation.png") local g = anim8.newGrid(32, 32, image:getWid...