Search found 131 matches

by steVeRoll
Sun Jul 31, 2016 4:30 pm
Forum: Games and Creations
Topic: Bounded: The Game Released
Replies: 14
Views: 7214

Re: Bounded: The Game Released

I actually happen to have a controller - either the game doesn't work, or i'm stupid. I pressed start, then there were those squares going to the center. I don't know, I tried every single button, nothing happened. I know you said you didn't actually want to release it, but still - you even wrote th...
by steVeRoll
Sun Jul 31, 2016 4:00 pm
Forum: Games and Creations
Topic: My platformer
Replies: 12
Views: 8282

Re: My platformer

MadByte wrote:I can't quit the game with escape!!
Done. Except escape pauses the game, then you press enter to quit. :P
by steVeRoll
Sun Jul 31, 2016 1:40 pm
Forum: Games and Creations
Topic: My platformer
Replies: 12
Views: 8282

My platformer

I made a platformer. Hoooow surpriiiising....
Just like everyone in this community, I used bump for the collision detection.
I know there's not much to it, but now it's at a level good enough to easily add more features.
Tell me what you think or any ideas you have!
by steVeRoll
Sun Jul 31, 2016 9:36 am
Forum: Support and Development
Topic: Trying to make a raycaster
Replies: 4
Views: 3699

Trying to make a raycaster

I decided to make a raycaster, but it doesn't look like any other raycaster there is. And I kind of expected it to be like that, I don't know how other raycasters do it. So how does mine work? It sends out rays from the player's position, and then it checks each one. If a ray hit something, it's gon...
by steVeRoll
Thu Jul 21, 2016 6:10 pm
Forum: Games and Creations
Topic: TRÖN - test
Replies: 9
Views: 7292

Re: TRÖN - test

Wait were you joking or did that seriously happen?
Nice website BTW.
Nice coding skills too.
by steVeRoll
Mon Jul 11, 2016 7:51 am
Forum: Games and Creations
Topic: Light system test
Replies: 2
Views: 1762

Light system test

Yeah, I know there's already a light library for love2d, but I created one by my own anyway.
It's VERY SLOW. VEEEEEERY SLOW. It can't be used in normal games, it's just a test I made.
If you have any suggestions on how to make the code better, or just have an opinion, reply!
by steVeRoll
Thu Jul 07, 2016 5:19 pm
Forum: Games and Creations
Topic: Stereotypical 2D Space Shooter
Replies: 2
Views: 2383

Re: Stereotypical 2D Space Shooter

It's pretty good, but I do have something to say about it. I noticed you use the same code multiple times - Instead of making a separate 'if' statement for wasd keys and arrow keys, you can do this: if love.keyboard.isDown('left','a') then And instead of copy-pasting the game over code, you can just...
by steVeRoll
Wed Jul 06, 2016 6:36 pm
Forum: Games and Creations
Topic: Flood fill path solver
Replies: 3
Views: 3199

Re: Flood fill path solver

skyHights wrote:This awesome!
Well done.
Thanks! I appreciate your feedback.
skyHights wrote: (I am going to read the code and steal how it works for other things)
No worries, actually. You can take the code and do whatever you want with it.
by steVeRoll
Tue Jul 05, 2016 12:32 pm
Forum: Games and Creations
Topic: Flood fill path solver
Replies: 3
Views: 3199

Flood fill path solver

So some time ago I made a program that controlled "water" using the flood fill algorithm. Then I discovered that said algorithm can be used as a path solver, so I decided to make it... And I did. Note - I didn't make the maze generator! It was made by gestaltist , and I got it from here . ...