Search found 260 matches
- Sat Dec 05, 2020 1:32 am
- Forum: Support and Development
- Topic: Pokoh - A new exciting puzzle game
- Replies: 6
- Views: 6539
Re: Pokoh - A new exciting puzzle game
I love the "Fried Chicken" touch. It makes me wanna touch the lasers from time to time.
- Thu Dec 03, 2020 11:14 pm
- Forum: General
- Topic: Looking for advice
- Replies: 8
- Views: 13220
Re: Looking for advice
I wanna start the discussion (because I naturally want someone to disagree with this).
If you're new to programming in general, OOP it's intuitive.
If you're quite advanced, ECS is a good option since we're in a generation that says "OOP is Dead".
If you're new to programming in general, OOP it's intuitive.
If you're quite advanced, ECS is a good option since we're in a generation that says "OOP is Dead".
- Sun Nov 29, 2020 11:11 pm
- Forum: Games and Creations
- Topic: Disc Room Escape
- Replies: 4
- Views: 5014
Re: Disc Room Escape
I agree with the Physics Critique... especially the jumping part. The movement feels un-intuitive.
- Sat Nov 28, 2020 12:43 pm
- Forum: Games and Creations
- Topic: The Squarehouse
- Replies: 11
- Views: 10388
Re: The Squarehouse
So, I managed to complete it. Without spoiling too much, those are well thought-out level designs.
- Sat Nov 28, 2020 1:44 am
- Forum: Games and Creations
- Topic: The Squarehouse
- Replies: 11
- Views: 10388
Re: The Squarehouse
Gonna try and complete the game later. For now, I think the camera behavior needs improvement. It created this situation. Sure, you can have clues as to what is going on, but I consider this as too unfair for the first level. Unfair Section.png If Unfairness your intention, then my complaint is moot...
- Fri Nov 27, 2020 2:39 am
- Forum: General
- Topic: How to make a platformer [Youtube Tutorial] - All (6) episodes released!
- Replies: 17
- Views: 26115
Re: How to make a platformer [Youtube Tutorial] - E4 Released!
Can't wait for the final part (Probably Enemies and Sounds).
- Thu Nov 19, 2020 7:35 pm
- Forum: Support and Development
- Topic: STI and Bump setup issues
- Replies: 2
- Views: 3681
Re: STI and Bump setup issues
Code: Select all
-- Change This
map:bump_init(world)
-- To This
map:box2d_init(world)
- Thu Nov 19, 2020 7:29 pm
- Forum: General
- Topic: Question about Love2D license
- Replies: 3
- Views: 4754
Re: Question about Love2D license
I think your issue is outside Love2D unless you're going to use your own modification of Love2D.
Love2D's zlib license generally works with apps that are built on it... not outside of it.
Love2D's zlib license generally works with apps that are built on it... not outside of it.
- Wed Nov 18, 2020 12:15 pm
- Forum: Support and Development
- Topic: love.graphics.print troubles
- Replies: 4
- Views: 4617
Re: love.graphics.print troubles
Are you doing something else to "resolutionw" and/or "resolutionh" in-between their declarations and their print function?
- Sun Nov 15, 2020 1:18 am
- Forum: General
- Topic: How to make a platformer [Youtube Tutorial] - All (6) episodes released!
- Replies: 17
- Views: 26115
Re: How to make a platformer [Youtube Tutorial] - E3 Released!
fKuWvf7nwtA So many things to say: I like your approach on the Metatables (Make the minimum by rote because they audience is smart enough to mess around with it). A lot of the video tutorials I've seen had too much ramble in them. Using your coding mistake to your advantage (creating comedy) instea...