Search found 363 matches
- Sun Mar 02, 2008 2:09 am
- Forum: General
- Topic: Future features
- Replies: 86
- Views: 82121
Re: Future features
I believe the font works like this, please correct me if I'm wrong though: You have a bitmap, where one colour is specified as the colour separating two characters, so there's a line of that colour. There are no specified kerning pairs though, nor does it have whatever it's called again when two ch...
- Sun Mar 02, 2008 2:01 am
- Forum: General
- Topic: Tutorial requests and ideas
- Replies: 79
- Views: 93352
Re: Tutorial requests and ideas
I would appreciate Drawing Tutorial. Noted I can't even draw f***** rectangle. I sense certain anger from you... I tried this example see http://love.sourceforge.net/docs/love_graphics_fillQuad.html love.graphics:fillQuad(100, 100, -50, 50, -50, -50, 50, -50, 50, 50); and it doesn't work. It's also...
- Sat Mar 01, 2008 1:03 am
- Forum: General
- Topic: Endless LÖVE puns
- Replies: 61
- Views: 75576
Re: Endless LÖVE puns
"What do you do for fun?"
"I'm in LÖVE."
"I'm in LÖVE."
- Sat Mar 01, 2008 12:59 am
- Forum: General
- Topic: Future features
- Replies: 86
- Views: 82121
Re: Future features
Oh, so this was your major contribution to the project! :) Yes. No. Maybe. Users like me, who will spend countless hours trying to find your precious, hidden treasure-bugs will certainly appreciate your effort! Ah, little surprises... Keep it up! My snide comment detector is flaring. BTW, I guess y...
- Fri Feb 29, 2008 11:50 pm
- Forum: General
- Topic: Future features
- Replies: 86
- Views: 82121
Re: Future features
Are you being condescending? I'll have you know that without me, rude would be stuck without buggy text-rendering! So there!alxs wrote:Oh, I thought you were both equal "partners" here
- Fri Feb 29, 2008 11:27 pm
- Forum: General
- Topic: Endless LÖVE puns
- Replies: 61
- Views: 75576
Re: Endless LÖVE puns
Hey, I have a cool game idea, how do I develop it?
Sardtok wrote:All you need is LÖVE!
- Fri Feb 29, 2008 11:26 pm
- Forum: General
- Topic: Future features
- Replies: 86
- Views: 82121
Re: Future features
Hey, don't ask me. Rude is the manager of this project (although he'd kill me if I called him that), but I think that the idea is that more people added would become more people to manage, etc. But I don't make the decisions here, so you'll have to wait for him.
- Fri Feb 29, 2008 9:01 pm
- Forum: General
- Topic: Future features
- Replies: 86
- Views: 82121
Re: Future features
We had a menu before but we started moving in a different direction... more "Source Engine", less "Steam" (if you get my many Valve references).alxs wrote: 6. GUI interface to auto-detect all .love games and display them with their thumbnails. Ability to run any of detected games.
- Wed Feb 27, 2008 1:15 pm
- Forum: Support and Development
- Topic: Animation drawing
- Replies: 6
- Views: 20595
Re: Animation drawing
Ah yes, we have discussed this but the idea passed from our minds a long time ago.. not sure if we have any plans of implementing this anytime soon. Do we, rude?
- Tue Feb 26, 2008 11:51 pm
- Forum: General
- Topic: Free game resources
- Replies: 168
- Views: 646025
Re: Free game resources
I.rude wrote:How do I stickied thread?
Don't.
Know.