Search found 66 matches
- Thu Feb 07, 2013 8:25 pm
- Forum: Games and Creations
- Topic: trAInsported
- Replies: 210
- Views: 117680
Re: trAInsported: Alpha testers needed
people have to press where that key is in the English keyboard layout I agree. So, I'm on osx (10.6.8) and it works like a charm, exept for two things : - when I load the game with the "--host trainsportedgame.no-ip.org" part, tutorials are buggy (the map is not loaded correctly) - Why ca...
- Sun Feb 03, 2013 10:19 pm
- Forum: Games and Creations
- Topic: Hangman Styled Game "Guess the Word"
- Replies: 5
- Views: 3971
Re: Hangman Styled Game "Guess the Word"
If fact, it takes forever to load because of the 1mo texte-file :/i tried it, and it freezes for me. i don't know if it works on 'french' systems, but if it does, thank you kind sir
- Fri Feb 01, 2013 12:05 am
- Forum: Games and Creations
- Topic: Hangman Styled Game "Guess the Word"
- Replies: 5
- Views: 3971
Re: Hangman Styled Game "Guess the Word"
Now available in french ! (https://dl.dropbox.com/u/95939/wg_fr.love)
(it may bug with diacritics characters)
(it may bug with diacritics characters)
- Thu Jan 31, 2013 10:57 am
- Forum: Libraries and Tools
- Topic: Isömap
- Replies: 73
- Views: 77630
Re: Isömap
I tried something with collision : https://dl.dropbox.com/u/95939/isomap_f ... ltest.love (still buggy)
- Tue Jan 29, 2013 6:25 pm
- Forum: Libraries and Tools
- Topic: Isömap
- Replies: 73
- Views: 77630
Re: Isömap
Yeah ! That's pretty cool ! I have two suggestions (I implemented it, see https://dl.dropbox.com/u/95939/isomap_freemoves_ref_norm.love ) -> What do you think of "free-move according to the camera" ? -> I also added speed normalization ! ( speed=sqrt(dx^2 +dy^2 ) and it should be constant,...
- Tue Jan 29, 2013 12:02 am
- Forum: Libraries and Tools
- Topic: Isömap
- Replies: 73
- Views: 77630
Re: Isömap
For esthetical reason but also because they add nothing.. (to the gameplay I mean.. Grid Lines are just.. Useless...)
(CPU charge : on my old macbook : grid Lines ON ==> - 50% FPS. It's huge., so, in my humble opinion, there is really no reason to implement them (except for debug ?) )
(CPU charge : on my old macbook : grid Lines ON ==> - 50% FPS. It's huge., so, in my humble opinion, there is really no reason to implement them (except for debug ?) )
- Mon Jan 28, 2013 9:10 pm
- Forum: Libraries and Tools
- Topic: Isömap
- Replies: 73
- Views: 77630
Re: Isömap
Grid Lines Off for me.
- Thu Jan 24, 2013 7:56 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1499294
Re: What's everyone working on? (tigsource inspired)
@Saegor, @Jasoco : I laughed so hard.
- Sun Jan 20, 2013 5:41 pm
- Forum: Libraries and Tools
- Topic: JELLY
- Replies: 22
- Views: 6112
Re: JELLY
any news @OmarShehata ?
- Sun Jan 20, 2013 1:38 pm
- Forum: General
- Topic: Speech bubble / Comic text balloon
- Replies: 9
- Views: 4434
Re: Speech bubble / Comic text balloon
You should check this snippet that draws rounded rectangle : function love.graphics.roundrect(mode, x, y, width, height, xround, yround) local points = {} local precision = (xround + yround) * .1 local invprec = 1/precision local tI, hP = table.insert, .5*math.pi if xround > width*.5 then xround = w...