Search found 260 matches

by sphyrth
Fri Aug 28, 2020 1:37 am
Forum: Support and Development
Topic: how to use the love.filesystem
Replies: 2
Views: 5011

Re: how to use the love.filesystem

If you want to see love.filesystem at work, you have to put out the .love executable for each OS, and test them. It works differently in development mode.

It's my current gripe, but I just settle with using the defaults and let love2d do all the filesystem work by itself in each OS.
by sphyrth
Wed Aug 26, 2020 1:17 am
Forum: General
Topic: Event Cool downs
Replies: 2
Views: 5226

Re: Event Cool downs

I think moving your "fire bolt" code to love.keypressed function would solve the problem: function love.load() cooldown = 0 end function love.update(dt) cooldown = math.max(cooldown - dt, 0) end function love.keypressed(key) if key == 'space' and cooldown == 0 then player1Bolt:reset() cool...
by sphyrth
Tue Aug 25, 2020 3:55 am
Forum: Games and Creations
Topic: Ice Slider (Alpha) - Phi Brain's Rink Slider Clone
Replies: 4
Views: 8326

Re: Ice Slider (Alpha) - Phi Brain's Rink Slider Clone

Since I'm mostly a lonely player, I implemented random-moving AI.
Ice Slider.love
(552.98 KiB) Downloaded 295 times
Untitled.png
Untitled.png (29.44 KiB) Viewed 7432 times
by sphyrth
Tue Aug 25, 2020 3:54 am
Forum: Games and Creations
Topic: Curse Of Imset
Replies: 3
Views: 6640

Re: Curse Of Imset

Gonna play it on a machine with audio later... since I couldn't hear the cues, the curse is killing me.
by sphyrth
Mon Aug 24, 2020 12:52 am
Forum: Support and Development
Topic: Where to start?
Replies: 3
Views: 2973

Re: Where to start?

This guy can also show you the ropes.
by sphyrth
Fri Aug 21, 2020 2:40 am
Forum: General
Topic: Love2D wallpaper
Replies: 7
Views: 7616

Re: Love2D wallpaper

I found a thread about this.

I'll try the Wayback Machine since only the imgur images are the only survivors of it.
by sphyrth
Mon Aug 17, 2020 1:09 pm
Forum: Support and Development
Topic: Scaling elements without stretch ?
Replies: 5
Views: 2690

Re: Scaling elements without stretch ?

By the behavior that you want. It seems that you're trying to make a "Toolbar Menu" of some sort. It makes sense to imagine those squares as icons.
by sphyrth
Sun Aug 16, 2020 10:14 pm
Forum: Support and Development
Topic: [SOLVED] Locking user key inputs?
Replies: 2
Views: 1420

Re: Locking user key inputs?

There are several ways to tackle this: A combination of a State Machine + Making Input Detection Separate from the Animation would be my personal choice. In your case, you seem to have your animation code tied to your Inputs. Try transfering that into the movement code (since that doesn't get affect...