Search found 260 matches
- Wed Sep 02, 2020 5:39 am
- Forum: Support and Development
- Topic: How do i make the player shoot a gun and kill a zombie
- Replies: 1
- Views: 3353
- Fri Aug 28, 2020 1:37 am
- Forum: Support and Development
- Topic: how to use the love.filesystem
- Replies: 2
- Views: 5011
Re: how to use the love.filesystem
If you want to see love.filesystem at work, you have to put out the .love executable for each OS, and test them. It works differently in development mode.
It's my current gripe, but I just settle with using the defaults and let love2d do all the filesystem work by itself in each OS.
It's my current gripe, but I just settle with using the defaults and let love2d do all the filesystem work by itself in each OS.
- Wed Aug 26, 2020 1:17 am
- Forum: General
- Topic: Event Cool downs
- Replies: 2
- Views: 5226
Re: Event Cool downs
I think moving your "fire bolt" code to love.keypressed function would solve the problem: function love.load() cooldown = 0 end function love.update(dt) cooldown = math.max(cooldown - dt, 0) end function love.keypressed(key) if key == 'space' and cooldown == 0 then player1Bolt:reset() cool...
- Tue Aug 25, 2020 3:55 am
- Forum: Games and Creations
- Topic: Ice Slider (Alpha) - Phi Brain's Rink Slider Clone
- Replies: 4
- Views: 8326
Re: Ice Slider (Alpha) - Phi Brain's Rink Slider Clone
Since I'm mostly a lonely player, I implemented random-moving AI.
- Tue Aug 25, 2020 3:54 am
- Forum: Games and Creations
- Topic: Curse Of Imset
- Replies: 3
- Views: 6640
Re: Curse Of Imset
Gonna play it on a machine with audio later... since I couldn't hear the cues, the curse is killing me.
- Mon Aug 24, 2020 12:52 am
- Forum: Support and Development
- Topic: Where to start?
- Replies: 3
- Views: 2973
Re: Where to start?
This guy can also show you the ropes.
- Fri Aug 21, 2020 2:40 am
- Forum: General
- Topic: Love2D wallpaper
- Replies: 7
- Views: 7616
Re: Love2D wallpaper
I found a thread about this.
I'll try the Wayback Machine since only the imgur images are the only survivors of it.
I'll try the Wayback Machine since only the imgur images are the only survivors of it.
- Mon Aug 17, 2020 1:09 pm
- Forum: Support and Development
- Topic: Scaling elements without stretch ?
- Replies: 5
- Views: 2690
Re: Scaling elements without stretch ?
By the behavior that you want. It seems that you're trying to make a "Toolbar Menu" of some sort. It makes sense to imagine those squares as icons.
- Sun Aug 16, 2020 10:14 pm
- Forum: Support and Development
- Topic: [SOLVED] Locking user key inputs?
- Replies: 2
- Views: 1420
Re: Locking user key inputs?
There are several ways to tackle this: A combination of a State Machine + Making Input Detection Separate from the Animation would be my personal choice. In your case, you seem to have your animation code tied to your Inputs. Try transfering that into the movement code (since that doesn't get affect...
- Sat Aug 15, 2020 11:00 am
- Forum: Support and Development
- Topic: [SOLVED] Rotating a "tile map" where individual tiles rotate
- Replies: 4
- Views: 2728
Re: Rotating a "tile map" where individual tiles rotate
By any chance you mean Mode7?