Search found 170 matches
- Tue Mar 06, 2012 4:50 am
- Forum: Support and Development
- Topic: Returning to a gamestate (solved)
- Replies: 9
- Views: 3899
Re: Returning to a gamestate (solved)
Would either of you mind pointing out some good tutorials of important documentation for me? That would be nice so I don't break things everytime I make a game.
- Mon Mar 05, 2012 5:06 am
- Forum: Libraries and Tools
- Topic: Video Tutorials!
- Replies: 39
- Views: 15595
Re: Video Tutorials!
Possibly tutorials on simple games to remake like pong or snake.
- Mon Mar 05, 2012 2:14 am
- Forum: Support and Development
- Topic: Returning to a gamestate (solved)
- Replies: 9
- Views: 3899
Re: Returning to a gamestate (solved)
I would LÖVE some help though I suck at learning new things. Would I have to rewrite my map? I've seen Kurosuke and tried using it as guidance but love.physics and your collision boggled my mind. If you could help that would be great but explaining it to me may take quite a long time. Edit: The way ...
- Sun Mar 04, 2012 10:12 pm
- Forum: Support and Development
- Topic: Returning to a gamestate (solved)
- Replies: 9
- Views: 3899
Re: Returning to a gamestate
Sorry about that is your x-server still alright? Yeah I am pretty new and the way I learn things is attempting things I know I don't know how to do. Also all it's about is a character jumping on blocks and love.physics says not to use it for characters on blocks. However I am getting told by my scho...
- Sun Mar 04, 2012 2:48 pm
- Forum: Support and Development
- Topic: Returning to a gamestate (solved)
- Replies: 9
- Views: 3899
Re: Returning to a gamestate
Well my code has some of the crappiest and least conventional code ever known yet if you insist.
- Sun Mar 04, 2012 2:46 am
- Forum: Support and Development
- Topic: Returning to a gamestate (solved)
- Replies: 9
- Views: 3899
Returning to a gamestate (solved)
Hi all I'm making a platformer and what I'm having trouble with is returning to previous levels. I am using different gamestates for the level and the menu. Here is some of my important code. function love.load() gamestate = "intro" end function love.update(dt) if guy.x > 2000 and guy.x < ...
- Mon Jan 30, 2012 12:35 am
- Forum: Support and Development
- Topic: Help Making a Word table/list
- Replies: 5
- Views: 2290
Re: Help Making a Word table/list
Sorry about that I'm running Mac Os X for me simply renaming the folder .love worked on my computer. I'm assuming you're running windows or linux. Do you mind me just leaving your version up for people to download?
- Mon Jan 30, 2012 12:00 am
- Forum: Support and Development
- Topic: Help Making a Word table/list
- Replies: 5
- Views: 2290
Re: Help Making a Word table/list
Thanks man it helped tons the games fully working now I'll put a new download link up if you want to play it.
- Sun Jan 29, 2012 9:15 pm
- Forum: Support and Development
- Topic: My Game Is Broken?
- Replies: 16
- Views: 10779
Re: My Game Is Broken??
Usually I just add this in to love.load whenever I need to make the screen size bigger.
Obviously you would change the width and height to make the screen the size you wanted.
Hope this helps
Qcode
Code: Select all
screen_width = 1280
screen_height = 800
love.graphics.setMode(screen_width, screen_height)
Hope this helps
Qcode
- Sun Jan 29, 2012 4:32 am
- Forum: Support and Development
- Topic: Help Making a Word table/list
- Replies: 5
- Views: 2290
Help Making a Word table/list
Hi Everybody I'm pretty new to coding and I haven't got any experience in any format before. Basically the project I've been working on is a clone of the big red button game http://www.85qm.de/up/BigRedButton.swf I've been getting pretty far except after the first 2 messages I can't load any more me...