Search found 15 matches

by Pixelguru26
Mon Apr 04, 2016 3:15 am
Forum: Support and Development
Topic: Issues with Love 0.10.0
Replies: 7
Views: 4964

Issues with Love 0.10.0

A little while back, I tried to switch over to Love 0.10.0 from 0.8.0. I downloaded everything, set it all up, built a basic test program, launched it and... bluescreen. No error, no problem in the conf, nothing. I launched with a blank game, still the same issue. I then launched Love2d on its own a...
by Pixelguru26
Fri Feb 12, 2016 1:22 am
Forum: General
Topic: Issues launching love 0.10.0 (evolved)
Replies: 8
Views: 4537

Re: getting screen dimensions without changing game size

Well, I finally updated my graphics drivers, and... Same error all over again. E:\FT3>IF "AMD64" == "x86" (GOTO bitx86 ) else (GOTO bitx64 ) E:\FT3>"bin\LOVE 0.10.0\love (x64)\love.exe" "bin\game" Error: [string "boot.lua"]:397: Cannot link shader pr...
by Pixelguru26
Sat Feb 06, 2016 3:23 pm
Forum: General
Topic: Issues launching love 0.10.0 (evolved)
Replies: 8
Views: 4537

Re: getting screen dimensions without changing game size

If you want to force a specific aspect ratio, find the screen's aspect ratio, and draw black bars (or better, fill them with some nice artwork) around your actual gameplay. To get an idea of what that can look like, check out how games on Rare Replay looks, or playing a Nintendo DS game on a 3DS. I...
by Pixelguru26
Sat Feb 06, 2016 3:32 am
Forum: General
Topic: Issues launching love 0.10.0 (evolved)
Replies: 8
Views: 4537

Re: getting screen dimensions without changing game size

Alright, I've put mopped up all the messes, fixed some bugs and ported the whole thing over to 0.10.0. It worked, and I got it to rescale... and then I tried launching it from a different computer (the same game, launched through the same copy of love2d, from the same flash drive) and now I can't la...
by Pixelguru26
Fri Feb 05, 2016 11:59 pm
Forum: General
Topic: Issues launching love 0.10.0 (evolved)
Replies: 8
Views: 4537

Issues launching love 0.10.0 (evolved)

I've been working on a game in LOVE 0.8.0 that I would like to be multi-platform. However, I've come up against a slight problem with window sizes, due to the fact that I'm working with a set screen ratio. I've tried using love.graphics.getModes(), but this changes the game ratios without allowing ...