Search found 399 matches

by Ensayia
Thu Jul 10, 2014 2:35 am
Forum: Games and Creations
Topic: Crystal Crash: Now on Google Play!
Replies: 8
Views: 11543

Crystal Crash: Now on Google Play!

https://dl.dropboxusercontent.com/u/3713850/release-title.png Now Available on Android and Google Play! http://pixelpotential.itch.io/crystalcrash https://play.google.com/store/apps/details?id=com.pixelpotential.crystalcrash itch.io page for Win/Mac/Linux/Android builds! A falling gem style puzzle ...
by Ensayia
Wed Jul 09, 2014 8:44 pm
Forum: General
Topic: An ongoing problem for löve distribution.
Replies: 29
Views: 12030

Re: An ongoing problem for löve distribution.

master both wrote:One can also point out the the .exe's can be opened with Wine, which a lot of linux users have.
...wha? Why would anyone do this?

Nobody who releases a game should recommend this. It's just silly.
by Ensayia
Mon Jul 07, 2014 10:42 am
Forum: General
Topic: An ongoing problem for löve distribution.
Replies: 29
Views: 12030

Re: An ongoing problem for löve distribution.

There is no single way to make a binary package that works on all Linux distributions, that's why it hasn't been done. .deb and .rpm packages can be made for all the biggest distros. Chances are if you are using a non-mainstream non Debian/Fedora based distro (say, Arch) you probably won't have any ...
by Ensayia
Wed Jul 02, 2014 1:03 am
Forum: Support and Development
Topic: [Closed] Segmentation Fault
Replies: 13
Views: 10976

Re: Segmentation Fault

Good to know that there was a fix created so quickly. We've circumvented the problem already for the final game, but thanks for all the support!

I guess i'll mark this one closed.
by Ensayia
Sat Jun 28, 2014 1:54 am
Forum: Support and Development
Topic: [Closed] Segmentation Fault
Replies: 13
Views: 10976

[Closed] Segmentation Fault

The attached LOVE file is causing a segfault. It seems to only occur on Linux machines thus far, and I can't reproduce it in Windows. It also won't occur if I run the code from ZeroBrane, with or without debugging enabled. Use the arrow keys and space, line up three or more gems to clear. It usually...
by Ensayia
Tue Jun 10, 2014 12:07 am
Forum: General
Topic: Quick easy Git for noobs
Replies: 2
Views: 2306

Re: Quick easy Git for noobs

This is actually really helpful. I wish I had it when I was learning Git. This is good enough that with a changed title it could even be a sticky. :o
by Ensayia
Tue Jun 03, 2014 7:19 am
Forum: General
Topic: What's everyone working on? (tigsource inspired)
Replies: 1791
Views: 1498690

Re: What's everyone working on? (tigsource inspired)

A collaborative project with retrotails, it'll be ready for release rather soon we suspect.

Image

And a video, the first few seconds are boring, and I lose control temporarily about 3/4 of the way through, enjoy!
by Ensayia
Sun Jun 01, 2014 2:49 pm
Forum: Support and Development
Topic: Luasockets & TCP
Replies: 4
Views: 4228

Re: Luasockets & TCP

Whoa, necropost.

Glad my examples helped. If you need networking for games I would highly suggest you check out the wiki entry on enet. It's pretty fantastic.
by Ensayia
Thu Apr 03, 2014 7:05 pm
Forum: Support and Development
Topic: Installing Love2d on Ubuntu 14.04
Replies: 11
Views: 14750

Re: Installing Love2d on Ubuntu 14.04

LOVE is relatively easy to compile and a great first exercise if you've never compiled something.

Building Love on the wiki contains all the instructions you will need. You are of course welcome to ask questions here as well.
by Ensayia
Thu Apr 03, 2014 7:05 am
Forum: Support and Development
Topic: Why is the FFI enabled?
Replies: 7
Views: 6635

Re: Why is the FFI enabled?

The LOVE developers didn't specifically enable the FFI. They LOVE developers did compile with LuaJIT which provides significant performance improvements on mathematical operations among other things. By compiling with LuaJIT, the FFI is exposed to LOVE. It does not appear to be optional. (This may n...