Search found 42 matches
- Fri Sep 27, 2019 10:45 am
- Forum: General
- Topic: DT with physics
- Replies: 3
- Views: 2656
Re: DT with physics
thanks !
- Fri Sep 27, 2019 8:43 am
- Forum: General
- Topic: DT with physics
- Replies: 3
- Views: 2656
DT with physics
Hi I have a simple question.
When using functions such as Body:applyForce do I need to multiply the x & y with dt? As in love.update(dt). Or is it automatically applied?
thanks!
When using functions such as Body:applyForce do I need to multiply the x & y with dt? As in love.update(dt). Or is it automatically applied?
thanks!
- Wed Sep 25, 2019 2:24 pm
- Forum: General
- Topic: Ball game physics questions
- Replies: 4
- Views: 3247
Re: Ball game physics questions
Ok
If anyone has code examples for my questions it would be great!
Edit: Found Fixture:setSensor( true ) - for the goal line
If anyone has code examples for my questions it would be great!
Edit: Found Fixture:setSensor( true ) - for the goal line
- Wed Sep 25, 2019 1:30 pm
- Forum: General
- Topic: Ball game physics questions
- Replies: 4
- Views: 3247
Re: Ball game physics questions
Use applyImpulse and applyTorque. Do not change the velocity or position manually. I guess I could do that but it complicates things. easier to just set the position than trying to aim with vector ;) Box2D has collision callbacks and contact lists. For things like triggers and sensors, use the latt...
- Wed Sep 25, 2019 11:38 am
- Forum: General
- Topic: Ball game physics questions
- Replies: 4
- Views: 3247
Ball game physics questions
Hi I was looking to the love physics and I think that's great for my game. However I have couple of questions if anyone knows good way to go about it. First I'm making a sport game where there is walls around the play area which the ball cannot pass but should bounce back (and I'm going to use love ...
- Sun Sep 22, 2019 3:20 pm
- Forum: General
- Topic: Distributing lua files
- Replies: 21
- Views: 13474
Re: Distributing lua files
Thanks for the link! I was googling with wrong words its seems =/
Lot of reading to do...
Any opinions on what's the best method?
Lot of reading to do...
Any opinions on what's the best method?
- Sun Sep 22, 2019 9:23 am
- Forum: General
- Topic: Distributing lua files
- Replies: 21
- Views: 13474
Distributing lua files
Hi
I have simple question about lua file distribution. When you release your game does that mean everyone can read your lua files or can they be somehow protected?
thanks
I have simple question about lua file distribution. When you release your game does that mean everyone can read your lua files or can they be somehow protected?
thanks
- Sun Apr 07, 2019 7:08 pm
- Forum: Support and Development
- Topic: Iso drawing help
- Replies: 8
- Views: 5682
Re: Iso drawing help
Right, I have to start learning how to make isometric graphics
- Sun Apr 07, 2019 5:34 pm
- Forum: Support and Development
- Topic: Iso drawing help
- Replies: 8
- Views: 5682
Re: Iso drawing help
Ok makes sense, thanks! But there's still something odd going on with the ground rendering. the dirt sprite shows it's drawn on length of two tiles?
https://love2d.org/imgmirrur/ID5NYq6.png
https://love2d.org/imgmirrur/ID5NYq6.png
- Sun Apr 07, 2019 3:03 pm
- Forum: Support and Development
- Topic: Iso drawing help
- Replies: 8
- Views: 5682
Re: Iso drawing help
Should probably add that the grass image size is 32x32 but house is 64x64