Search found 86 matches

by DarkShroom
Tue Jun 19, 2018 4:56 pm
Forum: Support and Development
Topic: a glitch when drawing lines in Love 2D
Replies: 2
Views: 2401

Re: a glitch when drawing lines in Love 2D

Try using love.graphics.setLineJoin ( "bevel" ) before drawing those lines to see if it fixes the issue. Could you share a .love file anyway, to see if it's reproducible on other systems? I do remember having a similar issue. unfortunately i don't have one yet, best might be i come back a...
by DarkShroom
Tue Jun 19, 2018 4:41 pm
Forum: Support and Development
Topic: Love 11.1 Simple 3D Camera
Replies: 5
Views: 3927

Re: Love 11.1 Simple 3D Camera

no thank you, i wasn't aware of this

i know it's against the design somewhat, but the api is just so beautiful
by DarkShroom
Tue Jun 19, 2018 1:30 pm
Forum: Support and Development
Topic: a glitch when drawing lines in Love 2D
Replies: 2
Views: 2401

a glitch when drawing lines in Love 2D

Hi I get a glitch when drawing lines in Love 2D which i think happens when the points are too close? https://scontent-lhr3-1.xx.fbcdn.net/v/t1.0-9/35826273_10155577816658359_1545332377016860672_n.jpg?_nc_cat=0&oh=7380db61504b00b2885dd55a6624fc37&oe=5BAB1A67 https://scontent-lhr3-1.xx.fbcdn.n...
by DarkShroom
Tue Jun 19, 2018 12:41 pm
Forum: Support and Development
Topic: Object freezes when stops
Replies: 6
Views: 3991

Re: Object freezes when stops

You may be interested in this great library: https://github.com/kikito/tween.lua -- make some text fall from the top of the screen, bouncing on y=300, in 4 seconds local label = { x=200, y=0, text = "hello" } local labelTween = tween.new(4, label, {y=300}, 'outBounce') labelTween:update(d...
by DarkShroom
Tue Jun 19, 2018 11:37 am
Forum: Support and Development
Topic: SSL, HTTPS in Love2D
Replies: 14
Views: 17704

Re: SSL, HTTPS in Love2D

sorry the link was wrong (it was the wiki):

https://github.com/brunoos/luasec

unfortunately i don't have the time to implement this yet (or possibly even the capability, it needs OpenSSL, this might limit it's cross platform capability), you may need to keep asking or try the above repository
by DarkShroom
Tue Jun 19, 2018 8:06 am
Forum: Support and Development
Topic: Love 11.1 Simple 3D Camera
Replies: 5
Views: 3927

Re: Love 11.1 Simple 3D Camera

where does it say there are 3d capabilities?

or you are wanting raw 3d maths?
by DarkShroom
Tue Jun 19, 2018 7:07 am
Forum: Support and Development
Topic: Could really use some help in Lua, have hit a wall and can't move forward.
Replies: 15
Views: 10225

Re: Could really use some help in Lua, have hit a wall and can't move forward.

i feel you'll have an easier time if you can articulate your questions more clearly

the subject title says nothing about animation, and we where all unclear on the question


intended as constructive criticism, but i understand it's difficult sometimes
by DarkShroom
Tue Jun 19, 2018 7:04 am
Forum: Support and Development
Topic: scaling for points and lines seems inconsistent?! will this change?
Replies: 2
Views: 2409

Re: scaling for points and lines seems inconsistent?! will this change?

hi, thanks for the reply

i understand, i was sorta thinking of points as dots and not getting their may purpose (i will likely use images or circles now)

closed :)
by DarkShroom
Tue Jun 19, 2018 7:02 am
Forum: Support and Development
Topic: Could really use some help in Lua, have hit a wall and can't move forward.
Replies: 15
Views: 10225

Re: Could really use some help in Lua, have hit a wall and can't move forward.

hehe... nah everyone trying to be helpful but i feel there's some confusion going on so myself, i DON'T use spritesheets (yet), i just cycle through the pictures i have in a table (using a timer and a frame duration), i think i gather from your replies you just don't believe it's the right way or so...
by DarkShroom
Tue Jun 19, 2018 6:48 am
Forum: Support and Development
Topic: Could really use some help in Lua, have hit a wall and can't move forward.
Replies: 15
Views: 10225

Re: Could really use some help in Lua, have hit a wall and can't move forward.

yes they are

i thought you where using spritesheets?

well yeah without them, just cycle through the pictures with a timer, have the pictures in like a table of pictures