Search found 86 matches
- Tue Jun 19, 2018 4:56 pm
- Forum: Support and Development
- Topic: a glitch when drawing lines in Love 2D
- Replies: 2
- Views: 2401
Re: a glitch when drawing lines in Love 2D
Try using love.graphics.setLineJoin ( "bevel" ) before drawing those lines to see if it fixes the issue. Could you share a .love file anyway, to see if it's reproducible on other systems? I do remember having a similar issue. unfortunately i don't have one yet, best might be i come back a...
- Tue Jun 19, 2018 4:41 pm
- Forum: Support and Development
- Topic: Love 11.1 Simple 3D Camera
- Replies: 5
- Views: 3927
Re: Love 11.1 Simple 3D Camera
no thank you, i wasn't aware of this
i know it's against the design somewhat, but the api is just so beautiful
i know it's against the design somewhat, but the api is just so beautiful
- Tue Jun 19, 2018 1:30 pm
- Forum: Support and Development
- Topic: a glitch when drawing lines in Love 2D
- Replies: 2
- Views: 2401
a glitch when drawing lines in Love 2D
Hi I get a glitch when drawing lines in Love 2D which i think happens when the points are too close? https://scontent-lhr3-1.xx.fbcdn.net/v/t1.0-9/35826273_10155577816658359_1545332377016860672_n.jpg?_nc_cat=0&oh=7380db61504b00b2885dd55a6624fc37&oe=5BAB1A67 https://scontent-lhr3-1.xx.fbcdn.n...
- Tue Jun 19, 2018 12:41 pm
- Forum: Support and Development
- Topic: Object freezes when stops
- Replies: 6
- Views: 3991
Re: Object freezes when stops
You may be interested in this great library: https://github.com/kikito/tween.lua -- make some text fall from the top of the screen, bouncing on y=300, in 4 seconds local label = { x=200, y=0, text = "hello" } local labelTween = tween.new(4, label, {y=300}, 'outBounce') labelTween:update(d...
- Tue Jun 19, 2018 11:37 am
- Forum: Support and Development
- Topic: SSL, HTTPS in Love2D
- Replies: 14
- Views: 17704
Re: SSL, HTTPS in Love2D
sorry the link was wrong (it was the wiki):
https://github.com/brunoos/luasec
unfortunately i don't have the time to implement this yet (or possibly even the capability, it needs OpenSSL, this might limit it's cross platform capability), you may need to keep asking or try the above repository
https://github.com/brunoos/luasec
unfortunately i don't have the time to implement this yet (or possibly even the capability, it needs OpenSSL, this might limit it's cross platform capability), you may need to keep asking or try the above repository
- Tue Jun 19, 2018 8:06 am
- Forum: Support and Development
- Topic: Love 11.1 Simple 3D Camera
- Replies: 5
- Views: 3927
Re: Love 11.1 Simple 3D Camera
where does it say there are 3d capabilities?
or you are wanting raw 3d maths?
or you are wanting raw 3d maths?
- Tue Jun 19, 2018 7:07 am
- Forum: Support and Development
- Topic: Could really use some help in Lua, have hit a wall and can't move forward.
- Replies: 15
- Views: 10225
Re: Could really use some help in Lua, have hit a wall and can't move forward.
i feel you'll have an easier time if you can articulate your questions more clearly
the subject title says nothing about animation, and we where all unclear on the question
intended as constructive criticism, but i understand it's difficult sometimes
the subject title says nothing about animation, and we where all unclear on the question
intended as constructive criticism, but i understand it's difficult sometimes
- Tue Jun 19, 2018 7:04 am
- Forum: Support and Development
- Topic: scaling for points and lines seems inconsistent?! will this change?
- Replies: 2
- Views: 2409
Re: scaling for points and lines seems inconsistent?! will this change?
hi, thanks for the reply
i understand, i was sorta thinking of points as dots and not getting their may purpose (i will likely use images or circles now)
closed
i understand, i was sorta thinking of points as dots and not getting their may purpose (i will likely use images or circles now)
closed
- Tue Jun 19, 2018 7:02 am
- Forum: Support and Development
- Topic: Could really use some help in Lua, have hit a wall and can't move forward.
- Replies: 15
- Views: 10225
Re: Could really use some help in Lua, have hit a wall and can't move forward.
hehe... nah everyone trying to be helpful but i feel there's some confusion going on so myself, i DON'T use spritesheets (yet), i just cycle through the pictures i have in a table (using a timer and a frame duration), i think i gather from your replies you just don't believe it's the right way or so...
- Tue Jun 19, 2018 6:48 am
- Forum: Support and Development
- Topic: Could really use some help in Lua, have hit a wall and can't move forward.
- Replies: 15
- Views: 10225
Re: Could really use some help in Lua, have hit a wall and can't move forward.
yes they are
i thought you where using spritesheets?
well yeah without them, just cycle through the pictures with a timer, have the pictures in like a table of pictures
i thought you where using spritesheets?
well yeah without them, just cycle through the pictures with a timer, have the pictures in like a table of pictures