Search found 372 matches
- Sun Apr 19, 2020 9:25 pm
- Forum: Support and Development
- Topic: [Solved] Help with shaders in 11.3
- Replies: 3
- Views: 2881
[Solved] Help with shaders in 11.3
Hi guys, it's been a while since I used LÖVE and I know that for recent versions some changes affected, among other things, how shaders work/are used but I've been looking at this section of the forum, looking at the docs and even googling for solutions, with no luck so far on finding the trick to m...
- Mon Jul 01, 2019 11:16 pm
- Forum: Libraries and Tools
- Topic: GOOi, an Android-Oriented GUI Library
- Replies: 134
- Views: 181993
Re: GOOi, an Android-Oriented GUI Library
I see, if I understand well, you are expecting some kind of responsiveness/scaling. If that's the case, then you must know that GOOi does not support such things. You may want to use a canvas for this and call gooi.setCanvas(yourCanvas) this way you draw things on the same canvas you're using and it...
- Mon Jul 01, 2019 11:10 pm
- Forum: Libraries and Tools
- Topic: GOOi, an Android-Oriented GUI Library
- Replies: 134
- Views: 181993
Re: GOOi, an Android-Oriented GUI Library
I just can't believe I didn't answer this... sorry about that, I guess you don't even need an answer anymore? Please let me know what happened.
EDIT: Lol, I saw the date you joined the forum and thought it was your text date... so yes, I'll take a look at it as soon as I can.
EDIT: Lol, I saw the date you joined the forum and thought it was your text date... so yes, I'll take a look at it as soon as I can.
- Wed Jun 26, 2019 11:58 pm
- Forum: Games and Creations
- Topic: Atari2600-like game
- Replies: 3
- Views: 6364
Re: Atari2600-like game
Nah, I can add an option for that but I like linear more because it reminds me of the old CRT images (I could add a shader for that though). Anyway, any feedback is appreciated!
- Tue Jun 25, 2019 6:04 pm
- Forum: Games and Creations
- Topic: Atari2600-like game
- Replies: 3
- Views: 6364
Atari2600-like game
Hey, so I'm going to give a video game programming workshop in the company I work for and I did a small game just for practice purposes (it's been a while since I created something from scratch in LÖVE). Here's teh GitHub repo please feel free to take a look (a star would be appreciated!) https://i....
- Sat Nov 24, 2018 4:39 am
- Forum: Libraries and Tools
- Topic: Katsudö, another animation Library for LÖVE
- Replies: 6
- Views: 6538
Re: Katsudö, another animation Library for LÖVE
Hi, just to let you know a new version of Katsudö is out: https://github.com/tavuntu/katsudo (added support for rotating images)
(also, if you're interested, I have some JavaScript projects too!)
(also, if you're interested, I have some JavaScript projects too!)
- Tue May 15, 2018 9:03 pm
- Forum: Libraries and Tools
- Topic: GOOi, an Android-Oriented GUI Library
- Replies: 134
- Views: 181993
- Sat May 12, 2018 10:45 pm
- Forum: Libraries and Tools
- Topic: GOOi, an Android-Oriented GUI Library
- Replies: 134
- Views: 181993
Re: GOOi, an Android-Oriented GUI Library
Hey everyone, sorry for the delay, it's been some crazy times in the office. In modals confirm, allow texts "okay" and "cancel" be modifiable, or just provide a way to make dialogue box. I think it's possible to do it, here you can see the code which does that. There's no example...
- Wed Mar 07, 2018 4:17 pm
- Forum: Libraries and Tools
- Topic: GOOi, an Android-Oriented GUI Library
- Replies: 134
- Views: 181993
Re: GOOi, an Android-Oriented GUI Library
I could not find a way to build buttons like this. Is this possible? not really, but this could be added in future versions of GOOi, please feel free to make a PR or a feature request. but I miss more features like independent padding in any cell of the grid, or did I miss it? No independent paddin...
- Mon Feb 26, 2018 4:48 pm
- Forum: Libraries and Tools
- Topic: GOOi, an Android-Oriented GUI Library
- Replies: 134
- Views: 181993
Re: GOOi, an Android-Oriented GUI Library
I see, well, you may want to see gooi.glass(), gooi.mode3d() and gooi.shadow() if you want to see different styles in action. For transparency, you just have to set bgColor like {255, 0, 0, 127}, for instance (for a red transparent color). If you want a totally transparent background with a solid bo...