Search found 267 matches

by xNick1
Fri Dec 30, 2016 8:45 pm
Forum: General
Topic: Famous Love2d games?
Replies: 19
Views: 41089

Re: Famous Love2d games?

How many commercially successful programs come with source code? Fear about the source being there in the open might be high in the list of reasons for choosing other tools/frameworks. Hmm one could obfuscate the code or refactor it in a way it would be not understandable. Hmm I'm not sure about th...
by xNick1
Fri Dec 30, 2016 7:55 pm
Forum: General
Topic: Famous Love2d games?
Replies: 19
Views: 41089

Re: Famous Love2d games?

I thought visual editors were good as well until I tried Unity.
It took me a couple hours to learn a little about the editor and some tools like animator, and I couldn't do a basic game in 4-5 hours.
I could do that in LÖVE, and it took me 5 minutes to animate a character and another 5 to make a menu!
by xNick1
Fri Dec 30, 2016 1:07 pm
Forum: General
Topic: Famous Love2d games?
Replies: 19
Views: 41089

Re: Famous Love2d games?

I think Mari0 might be more known than Move or Die - http://stabyourself.net/mari0/ Personally I think any of those products could've been made in Love2d as well, right? Yes. Why people choose those other frameworks instead of Love2d? For me the reasons for using LÖVE were Lua, the community, and b...
by xNick1
Fri Dec 30, 2016 10:17 am
Forum: General
Topic: New to love not to lua, how to start?
Replies: 6
Views: 4316

Re: New to love not to lua, how to start?

Sheepolution wrote:When you scroll to the bottom of the tutorials page you can see external tutorials and video tutorials, some of these explain how to start. I have a tutorial series myself.
I recommend his tutorials, they're great for beginners :D
by xNick1
Fri Dec 30, 2016 10:12 am
Forum: General
Topic: Famous Love2d games?
Replies: 19
Views: 41089

Famous Love2d games?

Hi guys! When looking out for a 2D framework or game engine, you're often recommended to use stuff like GameMaker, MonoGame, Unity, Love2d, Construct2, ClickTeam Fusion and so on. However it's common for me to look in which engine/framework, 2d games I like are made in. Recently many famous and awes...
by xNick1
Thu Dec 29, 2016 2:04 pm
Forum: Support and Development
Topic: Animations
Replies: 3
Views: 2299

Re: Animations

I'm now drawing using the selected sprite :D

Code: Select all

love.graphics.draw(still[selectedStill], player.x, player.y)
It looks better now!
Also I'm cycling through the array in the update function.

Thank you guys :D

I'll obviously make an entity out of the player,
I was just trying it out!
by xNick1
Wed Dec 28, 2016 7:16 pm
Forum: Support and Development
Topic: Animations
Replies: 3
Views: 2299

Animations

Hi guys, As you know I'm playing around with Love since a few time. I'm trying to animate my character on my own. I don't want to rely on libraries in this very moment. Some time ago you helped me with a script which drawed some text letter by letter. I've started animating my character using that p...
by xNick1
Thu Dec 22, 2016 10:18 am
Forum: General
Topic: Tips to start Game programming - Beginners
Replies: 10
Views: 7846

Re: Tips to start Game programming - Beginners

Plenty of games were made by one person... Cave Story, the Indie game that started this whole revolution. Roller Coaster Tycoon 1 and 2 were both programmed in Assembly by one guy. Minecraft was made by one person for the longest time. By the time he brought more people in and formed a company the ...
by xNick1
Wed Dec 21, 2016 10:55 am
Forum: General
Topic: Tips to start Game programming - Beginners
Replies: 10
Views: 7846

Re: Tips to start Game programming - Beginners

Step by step. You wanna print stuff on the screen first, then start to draw things. You can get music on the internet, same for the sprites. One person can't do anything. There are famous indie games such as hotline miami which were made by at least 2 people, one software developer and one artist (a...
by xNick1
Fri Dec 16, 2016 7:51 am
Forum: Support and Development
Topic: Text which appears gradually
Replies: 14
Views: 5329

Re: Text which appears gradually

local str = "This lame example is twice as big." local time_per_letter = 0.5 local time_passed = 0 local current_letter = 0 function love.update(dt) time_passed = time_passed + dt if time_passed >= time_per_letter then time_passed = 0 current_letter = current_letter + 1 end end function l...