maybe you want consider using this for your main character :
http://opengameart.org/content/xeon-ult ... sh-friends
it's under a CC BY 3.0 license
Search found 119 matches
- Sat Nov 17, 2012 8:20 pm
- Forum: General
- Topic: Any artist would like to help me?
- Replies: 6
- Views: 4210
- Sat Nov 17, 2012 7:31 pm
- Forum: General
- Topic: compiling an older (0.7) version of Löve
- Replies: 2
- Views: 1974
compiling an older (0.7) version of Löve
hi everyone ! i try to compile the source of Löve 0.7 (to try older versions of .love files) but i got an error in the end of configure checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking for library containing sqrt......
- Sat Nov 17, 2012 11:57 am
- Forum: Libraries and Tools
- Topic: Angle visualiser thing
- Replies: 9
- Views: 6047
Re: Angle visualiser thing
Also, wow, it's been downloaded 77 times already. :O Because it's clean, clear and very useful ! EDIT : i suggest you replace this line moveAngle = (moveAngle + math.pi * dt) % (math.pi * 2) by this one moveAngle = (moveAngle + dt) % (math.pi * 2) and this one love.graphics.print(" Purple line...
- Mon Nov 12, 2012 5:18 pm
- Forum: General
- Topic: What IDE are you using?
- Replies: 105
- Views: 36797
Re: What IDE are you using?
I tried nano (with color support) and gedit and they were cools. I also tried (once again) vim but i can't remeber all the shortcuts to take all benefits from this wonderfull editor. Geany is the best solution i found. I can launch the löve project i'm working on with a simple button.
- Sat Nov 10, 2012 11:18 am
- Forum: Libraries and Tools
- Topic: PomodoroLove - Simple Pomodoro Timer.
- Replies: 2
- Views: 1208
Re: PomodoroLove - Simple Pomodoro Timer.
very nice !
maybe you could add some input after the alarm (like a note about what was done, etc...) in an internal .txt file
maybe you could add some input after the alarm (like a note about what was done, etc...) in an internal .txt file
- Fri Nov 09, 2012 9:55 pm
- Forum: Games and Creations
- Topic: breakout-0.3.3
- Replies: 3
- Views: 1770
Re: breakout
yes, i understand, thanks for the advice ! i must add the effect of the paddle position in the ball direction, it's what i'm working on now. after that i wil add bricks ! i hesitate between two possibilities for the pad effect 1) relative to the last ball inclination : a) a ball who bounce on the ce...
- Fri Nov 09, 2012 8:31 pm
- Forum: Games and Creations
- Topic: breakout-0.3.3
- Replies: 3
- Views: 1770
breakout-0.3.3
hello ! i actually try to make a breakout clone with love 0.8 note : i write very badly english but i understand easily (i can't explain why) please comment the way i code (with a lot of functions) because i'm a supreme noob at coding and any suggestion will be welcome cassebriques-0.2.love i know t...
- Fri Nov 09, 2012 10:45 am
- Forum: Libraries and Tools
- Topic: The Random Moving Things [Project; 4 demos]
- Replies: 19
- Views: 7279
Re: The Random Moving Things [Project; 4 demos]
Do you have Dropbox or some other file hosting service? I don't know if forum .love files will work. Plus, I only accept interesting ones, not just a particle on fire bouncing around. i don't have dropbox or some other file hosting service oh, no problem with accepting or not my demos, i just want ...
- Thu Nov 08, 2012 10:00 am
- Forum: Libraries and Tools
- Topic: The Random Moving Things [Project; 4 demos]
- Replies: 19
- Views: 7279
Re: The Random Moving Things [Project; 4 demos]
Hello all ! i tried ti send a PM to substitute541 but i never found the way... i have 2 (very) little demos to share : 1) a particule-based fireball who bounce against the borders of the screen fireball.love 2) a mosaïque of big points i made to train my understanding of lua tables press space or ta...