Hi Puzzlem00n,
You may want to look at this. Hopefully it will solve your issue.
Search found 97 matches
- Sat Mar 01, 2014 11:48 pm
- Forum: Support and Development
- Topic: [RESOLVED] Application Was Unable to Start Correctly
- Replies: 7
- Views: 4545
- Fri Feb 28, 2014 5:37 am
- Forum: General
- Topic: FREE - Keyboard, controllers & touch prompts pack
- Replies: 13
- Views: 10195
Re: FREE - Keyboard, controllers & touch prompts pack
Amazing as always, Xelu, thanks for sharing!
- Thu Feb 20, 2014 4:52 am
- Forum: Support and Development
- Topic: [Solved] Problem with animation
- Replies: 6
- Views: 2477
Re: Problem with animation
Hi, Diehl ! Have you tried using smaller sprite sheets? I believe your images are pretty big (the smallest being of 4096 x 2048). Some graphics cards can't handle that texture size, you want to make sure not to go over 1024 x 1024 (en even with that size you might have problems). If you are worried ...
- Tue Feb 11, 2014 1:28 am
- Forum: General
- Topic: Which IDE?
- Replies: 22
- Views: 16362
Re: Which IDE?
Nice! thanks for this, I started using it just now and it's pretty awesome. The live coding feature is a little bit buggy, otherwise it appears to debug really fine for me.Roland_Yonaba wrote:Zerobrane.
- Sat Feb 01, 2014 11:49 pm
- Forum: Libraries and Tools
- Topic: Lighting and Shadow System
- Replies: 41
- Views: 18766
Re: Complete Lighting and Shadow System!
Hi argh!
Just wanted to say that your prototype is looking sweet, man! Thanks for the links and keep it up!
Just wanted to say that your prototype is looking sweet, man! Thanks for the links and keep it up!
- Thu Jan 30, 2014 10:52 pm
- Forum: Support and Development
- Topic: Interaction between entities
- Replies: 6
- Views: 3319
Re: Interaction between entities
Hi ivan, Thanks for the info and your suggestions, I’ll definitely take them into consideration, I now have a clearer idea of what I need to implement. I completely agree with you on the bottom-up design pattern, so far my approach has been based on defining a specification and working features in a...
- Wed Jan 29, 2014 11:26 pm
- Forum: Support and Development
- Topic: Interaction between entities
- Replies: 6
- Views: 3319
Re: Interaction between entities
Hi ivan, I'm working on a platform/action kind of game. During production I thought I’d need some entities (not necessary the player) to react to actions triggered by other entities. These are some examples I’d end up implementing with such a system: An enemy carries a bomb, the enemy is disabled by...
- Wed Jan 29, 2014 3:29 am
- Forum: Support and Development
- Topic: Interaction between entities
- Replies: 6
- Views: 3319
Re: Interaction between entities
Nice, that's really useful information, Plu, thanks for sharing it!
- Wed Jan 29, 2014 3:24 am
- Forum: General
- Topic: A Community-Culture Problem With Library Names
- Replies: 114
- Views: 55271
Re: A Community-Culture Problem With Library Names
Surely it can grow a little bit more.slime wrote:It already has and it already is.verilog wrote:I think löve has the potential to grow outside its community and become a viable tool for game development
- Wed Jan 29, 2014 3:12 am
- Forum: General
- Topic: A Community-Culture Problem With Library Names
- Replies: 114
- Views: 55271
Re: A Community-Culture Problem With Library Names
Just thought I'd throw my two cents on this. I understand ejmr's concerns. Personally, it is not that I don't like these names, because I actually do. It is because people outside of this community might not. As OttoRobba pointed it out, it is a matter of making the framework accessible to anyone. I...