Search found 39 matches
- Sat Jan 16, 2016 6:55 pm
- Forum: Support and Development
- Topic: Trouble with my collision detector/resolver
- Replies: 6
- Views: 1790
Re: Trouble with my collision detector/resolver
Problem: Collision Detection/Resolver Function: tile_collisions(id) Code that is causing the reoccurring problem: local y_statements = entity_n[3] - block_tile[3] < 95 and entity_n[3] - block_tile[3] > -95 local x_statements = entity_n[2] - block_tile[2] < 52 and entity_n[2] - block_tile[2] > -52 --...
- Sat Jan 16, 2016 3:29 am
- Forum: Support and Development
- Topic: Trouble with my collision detector/resolver
- Replies: 6
- Views: 1790
Trouble with my collision detector/resolver
https://www.mediafire.com/?eqh1pp3phac22cj
I decided to try to work on making a custom collision detector/resolver and I ran into a problem that I can not fix without help.
Can anyone please help? I have been trying to fix it for hours.
I decided to try to work on making a custom collision detector/resolver and I ran into a problem that I can not fix without help.
Can anyone please help? I have been trying to fix it for hours.
- Thu Jan 14, 2016 2:44 pm
- Forum: Support and Development
- Topic: My first 2d game!
- Replies: 2
- Views: 1363
Re: My first 2d game!
This "game" of mine uses sprites with ids that hold customizable actions and other data. This game also can hold map data in some ways. In other words, if you would look into the code you will see what i'm talking about. :ultrahappy: Ironically, I'm actually new to coding in .love 2d. (how...
- Thu Jan 14, 2016 3:53 am
- Forum: General
- Topic: Trouble with my animator
- Replies: 3
- Views: 2315
Re: Trouble with my animator
Thanks! These segments of code could help me in the future.
- Thu Jan 14, 2016 3:34 am
- Forum: Support and Development
- Topic: My first 2d game!
- Replies: 2
- Views: 1363
My first 2d game!
https://www.mediafire.com/?rsjmrz580pbq5qt It has nearly everything that would be needed to start a 2d platformer. (except for gravity and colliions) I mostly had minimal help creating this. :) Is there a way to make the code more efficient? I really care about getting the most performance possible....
- Sun Jan 10, 2016 4:11 pm
- Forum: General
- Topic: Trouble with my animator
- Replies: 3
- Views: 2315
Re: Trouble with my animator
Here, me. I have your problem fixed and the link above now contains the updated version which can handle more than 1 entity at one time. Also, the code is good for people having trouble creating character animations with tables or something related. :3 I wondering if it's possible to simplify making...
- Sun Jan 10, 2016 5:36 am
- Forum: General
- Topic: Trouble with my animator
- Replies: 3
- Views: 2315
Trouble with my animator
I had an idea to create a platformer game and I started with animating a character. The code itself works fine for 1 character, but when there is more than 1 of them, only one of them gets rendered. Is there any way to get around this issue without causing any problems? P.s The id thing I put into t...
- Fri Dec 25, 2015 6:57 pm
- Forum: General
- Topic: Having trouble with code
- Replies: 1
- Views: 963
Having trouble with code
I have been following a tutorial on developing a game on Love 0.8.0 for a couple of days, but I am having trouble getting it to work properly.
I don't know if the code has been changed for Love 0.10.0. Can anybody be able to please help me with this?
https://www.mediafire.com/?zc1733wbchs0d8q
I don't know if the code has been changed for Love 0.10.0. Can anybody be able to please help me with this?
https://www.mediafire.com/?zc1733wbchs0d8q
- Sat Nov 28, 2015 1:48 pm
- Forum: General
- Topic: Hello, I'm new here!
- Replies: 1
- Views: 784
Hello, I'm new here!
What is the best place to start learning how to start making games?
It would be very much appreciated.
It would be very much appreciated.