I delete all tables from 2 location and run again this and i take error what can't read table, but when i entered in location 2 i use require ( file ) where i keep all tables.
Maybe i need use love.filesystem.load instead of require?
Hello again. :) How i can delete chink from code : chunk = love.filesystem.load ( name )? My game spends more RAM and i want delete graphics with RAM after exit from locations. Example: I have 2 locations: I entered in 1 location and i load graphics and code for this location. -> i left 1 location a...
Hello all! Can someone help me with one function. I have table in which i have text: t = {"hi", "hello", "etc"} how i can display it in love.draw ()? for k, v in pairs (t) do love.graphics.print(key, value) end Doesn't work. And as i can create indent next text from pre...
Thx. I see. Keep in mind that if you're just loading a few images this proces wil be really, really fast and you probably won't even see it happening. So don't use it unless you really have considerable amounts of loading to do. Good remark. I think, what i can create function with timer and show th...
But more trouble...
If wrote "love.graphics.draw (wall, x*64-64, y*64-64)" as you advised, then the coordinates bend and do not correspond to the table ...
Almost all the pictures go to 64 pixels and can not properly make the collision: (