Search found 40 matches
- Wed Sep 21, 2011 8:05 pm
- Forum: Support and Development
- Topic: Is there a way to play sounds in reverse?
- Replies: 2
- Views: 1546
Is there a way to play sounds in reverse?
Is there? I can't seem to find that in the docs.
- Wed Sep 21, 2011 7:36 pm
- Forum: A Whiff of Steam
- Topic: "A Whiff of Steam" story contest - and the winner is....
- Replies: 32
- Views: 160110
Re: "A Whiff of Steam" story contest - and the winner is....
I'm way late for the party, but I read the stories. All interesting. My only worry is that Robin's story resembles the story of the Bourne Identity. Had I arrived earlier, I would have submitted something myself, if only to practice my plot creation!
- Wed Sep 21, 2011 7:18 pm
- Forum: Libraries and Tools
- Topic: Snippet for dumping tables when testing
- Replies: 14
- Views: 7828
Re: Snippet for dumping tables when testing
That sure seems like overkill to add a simple feature to a very simple function used only in debugging. Looking at my function, I'm wondering if I really need those 'local' keywords at the beginning to make the variables local. I remember reading that function arguments were always local, except for...
- Wed Sep 21, 2011 5:21 pm
- Forum: Libraries and Tools
- Topic: Snippet for dumping tables when testing
- Replies: 14
- Views: 7828
Re: Snippet for dumping tables when testing
Thanks for the heads up Robin. This is just a quick function for debugging, so I won't go that far! I'd rather spend time making games to debug than diving in to a full fledge debugger!
NOTE: Corrected a bug in the snippet in case you downloaded it early than this post.
NOTE: Corrected a bug in the snippet in case you downloaded it early than this post.
- Wed Sep 21, 2011 5:12 pm
- Forum: Libraries and Tools
- Topic: Snippet for dumping tables when testing
- Replies: 14
- Views: 7828
Re: Snippet for dumping tables when testing
Unfortunately string.dump changes the function into binary code which is not really human readable. What would have been great would have been to change this: ThisIsAFunction = function(x) return x end into this: ThisIsAHumanReadableString = "function(x) return x end" NOTE: Iv'e modified m...
- Wed Sep 21, 2011 4:31 pm
- Forum: Libraries and Tools
- Topic: Snippet for dumping tables when testing
- Replies: 14
- Views: 7828
Snippet for dumping tables when testing
Hi guys and girls, I was having difficulty testing my apps without being able to inspect the contents of a table by printing it on the screen like var_dump does in PHP. I pulled my sleeves, poured a cup of coffee, and coded this little snippet. If you have any suggestions for improvements, that woul...
- Sat Aug 27, 2011 7:20 pm
- Forum: Support and Development
- Topic: How to use contact objects in love.physics
- Replies: 3
- Views: 1545
Re: How to use contact objects in love.physics
Thanks a lot. That clears it up.
- Sat Aug 27, 2011 4:49 pm
- Forum: Support and Development
- Topic: How to use contact objects in love.physics
- Replies: 3
- Views: 1545
How to use contact objects in love.physics
Does anyone know how to use contact objects in the physics library? I'm stumped. Every other type of objects be it the worlds, the joints, the bodies, the shapes all have a new method to create them, but I couldn't find this method in the wiki for the contact objects. If you look at this page in the...
- Sat Aug 27, 2011 12:49 pm
- Forum: Support and Development
- Topic: Are there any more, like, extensive physics tutorials?
- Replies: 5
- Views: 5906
Re: Are there any more, like, extensive physics tutorials?
I'm currently working on an editor for box2D in Love. I'll be releasing the first step very soon and that might help you a lot. The first step is just a parser that parses a data set you give it and handles the creation of all your bodies, shapes, and joints. The next step will be to make an editor ...
- Thu Aug 25, 2011 3:20 pm
- Forum: Support and Development
- Topic: What module/class structure should I use in this case?
- Replies: 4
- Views: 3370
Re: What module/class structure should I use in this case?
Thanks for bartbes, I'll definitely look into it. What I want to do is very simple. If you take a look at this code, https://github.com/xenakis/draft/blob/master/circular.lua notice the first function arc(). This is essentially an engine that makes it easy to draw circular shapes. The functions that...