With this game I'm making, (lets call it My Little P0ny), I'm trying to implement boundingbox. But I'm having trouble, so I came here to seek help.
Please help!
Search found 100 matches
- Thu Apr 05, 2012 1:49 am
- Forum: Support and Development
- Topic: Help Implementing BoundingBox.lua
- Replies: 0
- Views: 1334
- Wed Apr 04, 2012 3:52 am
- Forum: Libraries and Tools
- Topic: Quick and dirty vector class
- Replies: 10
- Views: 4570
Re: Quick and dirty vector class
Take this to forum.stabyourself.net, man. (Lawnboyinajar)rokit boy wrote:What was I men't to explain anyway?
Back to vector class. BRAVO, SIR.
- Wed Apr 04, 2012 3:13 am
- Forum: Libraries and Tools
- Topic: Quick and dirty vector class
- Replies: 10
- Views: 4570
Re: Quick and dirty vector class
Get that link outta there, stoopidrokit boy wrote:THAT IS MY STACK LIBRARY WHICH I ABANDONED!jradich wrote:Rokit boy. You thought you could escape this question?! DELETED LINK CUZ IM NOT STOOPID explain!!rokit boy wrote:I mean edit...
And trubblegum.... Good job.
PLEASE DELETE THAT LINK OF THERE!
- Wed Apr 04, 2012 2:56 am
- Forum: Support and Development
- Topic: Reversing an image.
- Replies: 1
- Views: 966
Reversing an image.
function Pinkie:draw() if not self.upside and not self.left then if self.walking then if self.turn then anim:draw(self.x +124, self.y, 0,-1,1,0,0) else anim:draw(self.x,self.y) end end if self.jumping then if self.turn then love.graphics.draw(self.jump,self.x +124, self.y, 0,-1,1,0,0) else love.gra...
- Wed Apr 04, 2012 2:53 am
- Forum: Libraries and Tools
- Topic: Quick and dirty vector class
- Replies: 10
- Views: 4570
Re: Quick and dirty vector class
EDITED CUZ ROKIT BOY GETS BANNED A LOT AT THIS OTHER PLACE
- Mon Mar 26, 2012 7:32 pm
- Forum: General
- Topic: Any musicians on here?
- Replies: 19
- Views: 7297
Re: Any musicians on here?
*feels stupid now*
- Mon Mar 26, 2012 1:07 am
- Forum: General
- Topic: Any musicians on here?
- Replies: 19
- Views: 7297
- Fri Mar 23, 2012 12:43 am
- Forum: Libraries and Tools
- Topic: Physics with Pinkie Pie!!
- Replies: 16
- Views: 7665
Re: Physics with Pinkie Pie!!
At the moment, I wasn't going for speed. But now, I'm actually going to add animations to it, and make everything MUCH MUCH FASTER. Even the smell thing.TechnoCat wrote:Is it supposed to be so slow?jradich wrote:To go into the smell thingy, you have to jump then press x.
- Thu Mar 22, 2012 7:40 pm
- Forum: Libraries and Tools
- Topic: Physics with Pinkie Pie!!
- Replies: 16
- Views: 7665
Re: Physics with Pinkie Pie!!
UMMM....... Try this???TechnoCat wrote:
http://dl.dropbox.com/u/67827108/bllooooopp.love
To go into the smell thingy, you have to jump then press x.
- Thu Mar 22, 2012 1:51 am
- Forum: Libraries and Tools
- Topic: Physics with Pinkie Pie!!
- Replies: 16
- Views: 7665
Re: Physics with Pinkie Pie!!
When I press space and x, Pinky Pie just goes up into the air and stays there. Other than that, probably should have used Fluttershy. Fluttershy is way better. REALLY... hmm.... I have an update... I'll attach it. EDIT: Add this to smell.lua instead of the default function. function pinkie_smell(dt...