Search found 108 matches

by Mermersk
Tue Dec 09, 2014 11:37 pm
Forum: Support and Development
Topic: Resolution problems(updated 6.Jan)
Replies: 6
Views: 4582

Re: Resolution problems

Thanks for the help Azhukar! So if I understand this correctly your'e basicly altering how the whole love.draw and love.mousepressed works in the program? making you own version of it? Then I should be able to do the same with x, y = love.mouse.getPosition() function ? Strange thing is that when I p...
by Mermersk
Mon Dec 08, 2014 10:32 pm
Forum: Support and Development
Topic: Resolution problems(updated 6.Jan)
Replies: 6
Views: 4582

Resolution problems(updated 6.Jan)

Hi, So I have somewhat of a problem here. I have developed a game for android phones, and it's finished now, only thing left is for it to work on different resolutions. But the problem Is I hadn't thought about that when I began, so now I can find no way to make it work for different resolutions. I ...
by Mermersk
Tue Oct 28, 2014 6:55 pm
Forum: Libraries and Tools
Topic: LÖVE3D
Replies: 201
Views: 166212

Re: LOVE3D: For Realsies

Great work! Cant wait for it to be finished :nyu:
by Mermersk
Sat Aug 16, 2014 5:03 pm
Forum: LÖVE-Android
Topic: Problem on game distribution
Replies: 13
Views: 13918

Re: Problem on game distribution

Sorry for hijacking... Davidobot: I'm trying to do like you said. my ant properties look like this: key.store = D:\GameLab\loverepo\MartinFelis-love-android-sdl2-70cb26bb2a31\assets\my.my-release-key.keystore key.alias = my.release.key But I get this error when I try to do ant release: "BUILD F...
by Mermersk
Wed Aug 06, 2014 11:42 pm
Forum: Libraries and Tools
Topic: 3D Boid Flocking Behaviour Tech Demo
Replies: 18
Views: 9113

Re: 3D Boid Flocking Behaviour Tech Demo

rexjericho: This is awesome! I have 1 question. Each boid has a limited view, or "detector" of other boids, how does that work? How does a boid know when another one has entered its circle of view? Or does 1 boid always know the positions of all others it just doesn't follow them unless th...
by Mermersk
Wed Aug 06, 2014 11:26 pm
Forum: Games and Creations
Topic: Duckentry [Beta - Content complete]
Replies: 4
Views: 3411

Re: Duckentry [Beta]

Up! 6 August update.
by Mermersk
Tue Aug 05, 2014 11:05 pm
Forum: LÖVE-Android
Topic: love-android-sdl2 (native, 0.9.2)
Replies: 324
Views: 416003

Re: love-android-sdl2 (native, 0.9.0)

Nevermind, I fixed it. Forgot to install Google APIs ARM System Image.
by Mermersk
Tue Aug 05, 2014 10:30 pm
Forum: LÖVE-Android
Topic: love-android-sdl2 (native, 0.9.2)
Replies: 324
Views: 416003

Re: love-android-sdl2 (native, 0.9.0)

Hey all, having a little problem with "ant debug" I've done everything here: https://bitbucket.org/MartinFelis/love-android-sdl2/wiki/Building_L%C3%96VE_for_Android_-_Windows an doing this now: https://bitbucket.org/MartinFelis/love-android-sdl2/wiki/Game_Packaging But I never get "an...
by Mermersk
Sat Aug 02, 2014 4:41 pm
Forum: Games and Creations
Topic: Air Taxi [Version 0.2]
Replies: 16
Views: 10842

Re: Air Taxi [Version 0.2]

This is really nice!
by Mermersk
Wed Jul 23, 2014 5:06 pm
Forum: Games and Creations
Topic: Autumn: the last(?) big dev update
Replies: 4
Views: 2973

Re: Autumn: the last(?) big dev update

This looks really nice and original. I would like to play it!