Working on a small port of Love2D to 3DS Homebrew to try and learn Homebrew development.
Search found 25 matches
- Thu Jul 23, 2015 5:04 pm
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1499123
- Mon Jul 20, 2015 7:23 am
- Forum: Games and Creations
- Topic: NUMBERF/CKER (formerly Numberwang) - math game (not 2048)
- Replies: 24
- Views: 18152
Re: NUMBERF/CKER (formerly Numberwang) - math game (not 2048
That sounds pretty interesting, could you elaborate how it works and/or show some code for it? Sure! To start off with, I make most of the variables in main.lua global so the bot can read them. board = {} size_w = 3 size_h = 3 n = 0 min, max = 1, 9 gameover = false biggest_x, biggest_y = 0, 0 bigfo...
- Fri Jul 17, 2015 9:45 pm
- Forum: Games and Creations
- Topic: NUMBERF/CKER (formerly Numberwang) - math game (not 2048)
- Replies: 24
- Views: 18152
Re: NUMBERF/CKER (formerly Numberwang) - math game (not 2048
For funsies, I'm writing a crappy little bot for this.
I need to rethink some of the logic for the bot, but it can get around 60-80 points.
I need to rethink some of the logic for the bot, but it can get around 60-80 points.
- Wed Jul 15, 2015 8:19 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1499123
Re: What's everyone working on? (tigsource inspired)
Learning how to make a Chip-8 Virtual Machine:
And working on some map editor thing:
And working on some map editor thing:
- Fri Jan 23, 2015 9:11 pm
- Forum: Libraries and Tools
- Topic: [Library] splashy - Easy Splash Screens
- Replies: 3
- Views: 4677
[Library] splashy - Easy Splash Screens
I have made a small library for adding splash screens to your Love2D Projects. You can see and download the library at the github page here: https://github.com/VideahGams/splashy You can see an example in the demo attached and can see the demo's code here: https://github.com/VideahGams/splashyDemo T...