Search found 72 matches
- Wed Mar 18, 2015 8:00 pm
- Forum: Libraries and Tools
- Topic: Timers
- Replies: 14
- Views: 6216
Re: Timers - A WIP
Update: Changed the colors of the boxes a little. See the first post.
- Wed Mar 18, 2015 5:29 pm
- Forum: Libraries and Tools
- Topic: Timers
- Replies: 14
- Views: 6216
Re: Timers - A WIP
First thanks for trying out the game and giving feedback. It's much appreciated. Here are some thoughts I had when testing: Currently the game is a mix of a puzzle and an execution game. One the one hand the player needs to find the correct path and on the other hand he has to press the buttons to e...
- Wed Mar 18, 2015 4:59 am
- Forum: Libraries and Tools
- Topic: Timers
- Replies: 14
- Views: 6216
Re: Timers - A WIP
Update: Ten levels. See the first post for download.
- Tue Mar 17, 2015 11:52 pm
- Forum: Libraries and Tools
- Topic: Timers
- Replies: 14
- Views: 6216
Re: Timers - A WIP
Actually, I used dt in the end. Thanks.S0lll0s wrote: Oh, in that case keypressed makes a lot more sense than isDown does.
- Tue Mar 17, 2015 10:41 pm
- Forum: Libraries and Tools
- Topic: Timers
- Replies: 14
- Views: 6216
Re: Timers - A WIP
Update: Added three levels.
- Tue Mar 17, 2015 8:10 pm
- Forum: Libraries and Tools
- Topic: Timers
- Replies: 14
- Views: 6216
Re: Timers - A WIP
Updated the game file. Little improvements. See the update in the first post.
- Tue Mar 17, 2015 5:30 pm
- Forum: Libraries and Tools
- Topic: Timers
- Replies: 14
- Views: 6216
Re: Timers - A WIP
About the circle speed: use deltatime and a fixed speed/time and it will work perfectly fine. I didn't get around to playtesting it, but if you don't already, make the tiles change color as the time runs out (fade to white?)- feedback like that is really important for the player. Thanks. I know abo...
- Tue Mar 17, 2015 1:55 pm
- Forum: Libraries and Tools
- Topic: Timers
- Replies: 14
- Views: 6216
Re: Timers - A WIP
I think this really has potential. Without giving this too much in-depth thought, the first things that come to mind: Color-changing tiles. Either because of some event (step on a trap?) or because player gets an upgrade which he/she can use. In the latter case, the player could "place a bomb&...
- Tue Mar 17, 2015 3:18 am
- Forum: Libraries and Tools
- Topic: Timers
- Replies: 14
- Views: 6216
Timers
I'm making this game for texturelessjam . I think I have an insteresting idea here, but I can't seem to find how to make it more fun. Alright, about the game: You are trying to move your little purple circle into the purple box by going over red, green and blue boxes. Every color has its own timer. ...
- Mon Mar 16, 2015 3:30 am
- Forum: General
- Topic: Favorite button for posts
- Replies: 2
- Views: 856
Favorite button for posts
I just wish there were favorite buttons on posts in the forums. I don't like when people can give negative feedback easily, it can be abused, but giving positive feedback easily when a post is awesome would be great.
Just a thought. Not very important though.
Just a thought. Not very important though.