Search found 21 matches

by An00biS
Wed Sep 15, 2010 7:47 pm
Forum: Support and Development
Topic: Text placement bug ... err.. feature :-}
Replies: 9
Views: 4498

Text placement bug ... err.. feature :-}

Hello. I believe I've found a bug in LOVE's printf function - it behaves differently on Linux and Windows. Here's the testing code: function love.draw() love.graphics.setColor(255,255,255,255); love.graphics.setLineStyle("rough"); love.graphics.line(0,200,600,200) love.graphics.line(200,0,...
by An00biS
Fri Oct 30, 2009 11:22 pm
Forum: Games and Creations
Topic: The BattleDrive Project
Replies: 6
Views: 6978

Re: The BattleDrive Project

Hello again. Heh, it seems this thread goes in a (project abbandoned, project ressurected) loop, as currently I'm fully occupied with something else. However, I'm determined never to leave this effort for good. However, while I still worked permanently on this, I've made quite a progress, but I neve...
by An00biS
Thu Jul 23, 2009 8:00 pm
Forum: Games and Creations
Topic: The BattleDrive Project
Replies: 6
Views: 6978

Re: Working title: Battledale

Hello again. For some time, I thought I had lost all interest in this project and I would just leave it right here. But it turned out it was just a moment of weakness and this is still my pet-project. So, I'm working on it again and I bring you updates. I realized nobody wants a giant framework. Esp...
by An00biS
Thu Jun 04, 2009 4:41 pm
Forum: Games and Creations
Topic: The BattleDrive Project
Replies: 6
Views: 6978

Re: Working title: Battledale

This is pretty huge... Right, and it doesn't even have any game logic. Actually, there are three things packed in the battledale.love file: - The framework itself: battledale*.lua files - The BD-GUI library: bdgui*.lua files. I'm developing it for this project, so I release it together - The TestMo...
by An00biS
Thu Jun 04, 2009 10:20 am
Forum: Games and Creations
Topic: The BattleDrive Project
Replies: 6
Views: 6978

The BattleDrive Project

Project homepage : http://love2d.org/wiki/index.php?title=BattleDrive ______________________________________ Original Post _____________________________________________ Hello community. I'd like to present you a project which I've been working on for quite some time. It's a game framework, originall...
by An00biS
Mon Dec 08, 2008 12:24 am
Forum: General
Topic: Is LÖVE really necessary?
Replies: 54
Views: 46512

Re: Is LÖVE really necessary?

Hey everybody. To me, love is definitely special and it makes me worried that a member of it's dev team doubs it. IMO love is necessary, because AFAIK it's the best lua-based game engine out there. The only althernative I know is BrainDamage, and if this page http://codetank.com/wiki/index.php/Brain...
by An00biS
Fri Nov 14, 2008 10:52 am
Forum: Libraries and Tools
Topic: Leif GUI library
Replies: 35
Views: 29228

Re: Leif GUI library

We really don't need 3 guis... And you even won't get them unless somebody else shows up. My lib is not a gui toolkit, even though it's got 'gui' in it's name. It's just a container api made for easy creation of gui elements. There is automated (but customizable) moving and scaling behaviour, but n...
by An00biS
Fri Nov 14, 2008 10:37 am
Forum: Libraries and Tools
Topic: LICENSE YOUR WORK!
Replies: 10
Views: 14319

Re: LICENSE YOUR WORK!

qubodup wrote: By the way, I am no professional and I won't be wanting or be able to bash you if you have questions or objections to my licensing recommendations. :)
Never mind, I see now that it's not nice to force a specific license on somebody else's project ;)
by An00biS
Fri Nov 14, 2008 1:27 am
Forum: Libraries and Tools
Topic: bdGui
Replies: 6
Views: 9989

Re: bdGui

I didn't come around making my gui resizeable, but it's planned.. sometime xD In that case, I think you could make a good use of my lib, because it was designed to provide movable and scalable containers for higher-level gui elements. Just check out the sheet component, it stores its size in .w and...
by An00biS
Thu Nov 13, 2008 10:49 pm
Forum: Libraries and Tools
Topic: LICENSE YOUR WORK!
Replies: 10
Views: 14319

Re: LICENSE YOUR WORK!

rude wrote:Finding out that library code is GPL is like discovering that the somewhat hot chick you just brought home is really a man.
Why's that so?