Search found 15 matches
- Sun Aug 07, 2011 4:31 pm
- Forum: Games and Creations
- Topic: COVERE
- Replies: 11
- Views: 15642
Re: COVERE
I got 478. (Unmodified.) My reaction: Oh shit, there were bombs?! :ultrashocked: (Haven't used them, just saw them mentioned here.) Powerup identification: What? Just grab em all and see the result! Did you say 451 was the max? What? Awesome! :awesome: So yes, a bit of confusion, but I liked the ga...
- Sun Aug 07, 2011 3:09 pm
- Forum: Games and Creations
- Topic: COVERE
- Replies: 11
- Views: 15642
Re: COVERE
322 is not-good try to use slow-motion to get 350 - the nearly-perfect score
About your suggestion:
- Text effect: thanks, I will do it
- Change bomb: I don't think so, the bomb don't let you get score, just help you out of mess. So make it hard to reach is my opinion
About your suggestion:
- Text effect: thanks, I will do it
- Change bomb: I don't think so, the bomb don't let you get score, just help you out of mess. So make it hard to reach is my opinion
- Sun Aug 07, 2011 2:16 pm
- Forum: Games and Creations
- Topic: COVERE
- Replies: 11
- Views: 15642
COVERE
First, sorry for my English A simple shooter game: your have to protect the CORE with COVER get score by shoot enemy Controls: 1, 2, 3, ... : select cover, gun, collector, ... mouse: aim the cover and the gun, control the collector to collect item space: toggle slow-motion (or bullet-time) (this is ...
- Sat Jul 30, 2011 4:47 am
- Forum: General
- Topic: What's everyone working on? (tigsource inspired)
- Replies: 1791
- Views: 1489202
Re: What's everyone working on? (tigsource inspired)
First, sorry for my English I'm working on a simple engine (maybe a framework) that make Love2D more easy to use with scenes, component-based architect, support easy-to-perform effect with Lua's coroutine. The important part of my engine is Thing, it's can be an entity or a board of tetris, because ...
- Fri Jul 29, 2011 5:55 am
- Forum: General
- Topic: Share your Utils
- Replies: 29
- Views: 8971
makeInaccessible
First, sorry for my English When you wanna make a entity that you save be inaccessible and show up an error when you try to access to it, here the solution: First arg is the entity (a table), second arg is the error message you want to show up local function makeInaccessible(tb, errorMsg) --make it ...