Search found 395 matches
- Fri Sep 16, 2011 8:46 pm
- Forum: Support and Development
- Topic: Hi
- Replies: 12
- Views: 6781
Re: Hi
Just delete the "In order"
- Fri Sep 16, 2011 7:20 pm
- Forum: Support and Development
- Topic: Transparent Background?
- Replies: 10
- Views: 5166
Re: Transparent Background?
According to my test on Arch Linux, it does fucking nothing. I suppose that in a way then that the command layers a color over the background and the alpha makes that layer translucent? I don't see the point when you could just use lower color values to get a darker color since that's what it would...
- Fri Sep 16, 2011 12:54 am
- Forum: Support and Development
- Topic: Transparent Background?
- Replies: 10
- Views: 5166
Transparent Background?
And I mean like showing the desktop transparency. I recently made http://dl.dropbox.com/u/8005323/sparkle%20rain.zip and shared it on another forum, people had the idea that it would be cool to have the window's background in transparency and in fullscreen so you could basically make sparkles all ov...
- Sat Mar 19, 2011 8:47 pm
- Forum: Support and Development
- Topic: Sorting Tables of Tables
- Replies: 5
- Views: 1972
Re: Sorting Tables of Tables
The solution you gave alone wasn't satisfiable, but I screwed around with it and got the desired result. Thanks.
- Sat Mar 19, 2011 7:57 pm
- Forum: Support and Development
- Topic: Sorting Tables of Tables
- Replies: 5
- Views: 1972
Sorting Tables of Tables
I am very frustrated trying to find a function that won't make my tiles in my isometric game look like this: ARRRRRGH.png The game draws the tile images via a table of tables, as the title states: sX = 0 sY = 0 tiles = {} grass = love.graphics.newImage("grass.png") forest = love.graphics.n...
- Fri Mar 11, 2011 1:26 am
- Forum: Support and Development
- Topic: Unable to Run Game from Terminal
- Replies: 2
- Views: 1190
Re: Unable to Run Game from Terminal
Worked, thanks.
- Thu Mar 10, 2011 11:06 pm
- Forum: Support and Development
- Topic: Unable to Run Game from Terminal
- Replies: 2
- Views: 1190
Unable to Run Game from Terminal
kingdaro@Epic-win:~/W.I.P$ love ./Accumulate Error: [string "boot.lua"]:296: No code to run Your game might be packaged incorrectly Make sure main.lua is at the top level of the zip stack traceback: [C]: in function 'error' [string "boot.lua"]:296: in function <[string "boo...
- Wed Dec 08, 2010 1:01 pm
- Forum: Games and Creations
- Topic: Mouse Mania
- Replies: 5
- Views: 2525
Re: Mouse Mania
Music! :o: Was pretty obvious, lol. Also, you probably want to keep players from just drawing circles with their mice- as is, it's pretty easy to get every note just by orbiting a random point on the screen. Should I reduce allowed mouse speed? Also a conf.lua file. I don't know why, but "Unti...
- Wed Dec 08, 2010 4:49 am
- Forum: Games and Creations
- Topic: Mouse Mania
- Replies: 5
- Views: 2525
Mouse Mania
Mouse Mania is a rhythm game where you move the mouse in the direction of the direction of the corresponding arrow in the circle to the right. Here's a demo. I'd like to know of any future features you guys might like to see.
- Mon Nov 22, 2010 11:00 pm
- Forum: Libraries and Tools
- Topic: Watch the stars fly!
- Replies: 20
- Views: 8523
Re: Watch the stars fly!
Explain further.zac352 wrote:I'm not sure if anyone noticed this, but HOURS? Minutes seems to better fit there.