Search found 113 matches
- Thu Dec 01, 2016 8:33 am
- Forum: Support and Development
- Topic: How do I use stencil?
- Replies: 9
- Views: 6778
How do I use stencil?
I'm trying to use stencils to make it so when a certain object spawns in my game, it can only be drawn on tiles from Tiled, and not on the background. I've looked at the wiki but trying to implement it gives me a headache :/ The wiki shows it all in one file, main.lua, but my stuff is spread out, al...
- Sat Aug 27, 2016 6:49 pm
- Forum: Support and Development
- Topic: Moving point in a circle?
- Replies: 2
- Views: 2437
Re: Moving point in a circle?
That should work. Can you post what you have attempted? Of course, in Lua, math should be lowercase but I guess you know that. I ended up getting some help from someone, but ill post the code that works just in case someone needs something similar function love.load() startX = love.graphics.getWidt...
- Sat Aug 27, 2016 6:01 pm
- Forum: Support and Development
- Topic: Moving point in a circle?
- Replies: 2
- Views: 2437
Moving point in a circle?
I'm using love.graphics.polygon to make a triangle, and I'm trying to move the last x and y coordinates change slowly, in a circular motion, so that the triangle kinda represents a shadow as the sun moves about its cycle. However, I can't figure out how to do this, I found a thread for a different p...
- Thu Jul 07, 2016 3:23 pm
- Forum: Support and Development
- Topic: Hiring a teacher?
- Replies: 3
- Views: 1803
Hiring a teacher?
Would anyone be interested? I've been to busy lately to learn just by myself, and most tutorials are outdated or unfinished, so I figured this would be my best bet since the only free time I have is from about 10 am to 4 pm pst on Saturday and Sunday, since I work too much during the week. Send me a...
- Thu May 19, 2016 5:46 am
- Forum: Support and Development
- Topic: Help with platformer
- Replies: 5
- Views: 2286
Re: Help with platformer
In that case, make sure isFalling value does not bounce around, and make sure that the character only jumps when the JUMP key is pressed, rather than checking if he's falling to modify his Y speed. I'm not looking into code right now since it's damn late here , but if you keep on having problems i'...
- Thu May 19, 2016 4:06 am
- Forum: Support and Development
- Topic: Help with platformer
- Replies: 5
- Views: 2286
Re: Help with platformer
I have no experience in platformer games, but i recommend you to keep your code commented. It makes others lives much easier since they'll know what a specific session does. I messed a bit with your code. Sometimes pressing D and A often makes your character jump, for some reason. Printing the valu...
- Thu May 19, 2016 3:24 am
- Forum: Support and Development
- Topic: Help with platformer
- Replies: 5
- Views: 2286
Help with platformer
So I'm working on some platform collisions, and I have the collision for the top of the platform down, but the way I have it, when my player collides with the side, he just pops back up to the top. I know I had a fix for this a little while back, but I've completely forgotten it :/ can someone offer...
- Wed May 18, 2016 6:24 pm
- Forum: General
- Topic: What's obey?
- Replies: 18
- Views: 11259
Re: What's obey?
just DO IT
- Sun May 15, 2016 3:47 pm
- Forum: Support and Development
- Topic: Snake game movement, what's a better way?
- Replies: 2
- Views: 1599
Snake game movement, what's a better way?
I'm trying to make snake, I started with making the movement the way I remember snake being, and I achieved it, but I feel like there's a better way to do it, how would you do this? snake = { x = 2, y = 2, l = 1, --length d = 0, --direction alive = true, spd = 0.5 --speed } now = love.timer.getTime(...
- Sat May 14, 2016 5:20 am
- Forum: General
- Topic: 3D MMORPG, possible in love?
- Replies: 7
- Views: 4455
Re: 3D MMORPG, possible in love?
i can barely manage platform movements, let alone a 3d mmo XD i was just wondering how itd gomaster both wrote:yep, if you want to make a 3D mmo go ahead nothing is stoping you, but it doesn't sound like a good idea