Search found 113 matches
- Thu Apr 14, 2016 9:41 pm
- Forum: General
- Topic: Should I take the time to fully learn lua?
- Replies: 4
- Views: 3163
Should I take the time to fully learn lua?
So I've never actually studied lua before jumping into LOVE, and have kind of just been learning what I need as I go. Would it be worth it to take the time and learn to language completely, or just keep doing what I've been doing? (This is probably the video I'd watch if I were to learn the language...
- Wed Apr 13, 2016 1:41 am
- Forum: Support and Development
- Topic: Questions about scrolling (and platforming)
- Replies: 10
- Views: 4567
Re: Questions about scrolling (and platforming)
I'm extremely close to getting it. Though there seems to be one issue: I can't seem to figure out how to have the second image move by 3 while reseting to 0, since it will just end up at -3 (Since it thinks I'm telling it to remove 3 from the X coordinates, rather then telling it to translate by 3)...
- Mon Apr 11, 2016 8:43 pm
- Forum: Support and Development
- Topic: Getting distance
- Replies: 9
- Views: 6047
Re: Getting distance
first off, if I set rect1 and rect2's x and why values in load, how am I supposed to draw the rectangle and change the values. he didn't tell you to set them in love.load. If you do, then you need to make them global, otherwise you can leave them like this and keep it before love.update and draw. a...
- Mon Apr 11, 2016 8:24 am
- Forum: Support and Development
- Topic: Collision with walls
- Replies: 5
- Views: 6086
Re: Collision with walls
Hi im trying to do collision with walls myself but its just hitting the fan. It works kinda, but when i add more walls it just goes to shit. Could anyone offer any help? Im not the best coder and my head is just melting trying to solve this. The problem i think is because of the two "left"...
- Sat Apr 09, 2016 7:54 pm
- Forum: Support and Development
- Topic: Getting distance
- Replies: 9
- Views: 6047
Re: Getting distance
first off, if I set rect1 and rect2's x and why values in load, how am I supposed to draw the rectangle and change the values. he didn't tell you to set them in love.load. If you do, then you need to make them global, otherwise you can leave them like this and keep it before love.update and draw. a...
- Sat Apr 09, 2016 7:13 pm
- Forum: Support and Development
- Topic: Getting distance
- Replies: 9
- Views: 6047
Re: Getting distance
The easiest solution would be to not use love.physics, and do this: local rect1 = {0,0,50,50} local rect2 = {500,500,50,50} local mindistance = 100 local maxdistance = 400 local mincolor = {255,255,255} local maxcolor = {0,0,64} local color = {0,0,0} -- in love.update: -- rectangle center points lo...
- Sat Apr 09, 2016 6:43 pm
- Forum: Support and Development
- Topic: Why is my program doing this?
- Replies: 15
- Views: 5363
Re: Why is my program doing this?
what do you mean you couldnt get it to be a .love? you just put the files into a zip and then rename the .zip to .loveGhostAction wrote:I couldn't get it to be a .love so I just attached main.lua and the server file as well:
- Sat Apr 09, 2016 4:28 am
- Forum: Support and Development
- Topic: Why is my program doing this?
- Replies: 15
- Views: 5363
Re: Why is my program doing this?
just attach the .love file, dont post all the code lol, its easier that way
- Sat Apr 09, 2016 4:27 am
- Forum: Support and Development
- Topic: wait()
- Replies: 8
- Views: 13443
Re: wait()
I wouldn't recommend using love.timer.sleep at all. It'll freeze your game for the duration of it, and it won't show the first face. What you're probably looking for is a timer. Here's a simple way to do your example: function love.load() -- load face images face1 = love.graphics.newImage(...) face...
- Sat Apr 09, 2016 4:13 am
- Forum: Support and Development
- Topic: Getting distance
- Replies: 9
- Views: 6047
Getting distance
I want to make my games background become a darker shade of red the closer one rectangle is to another, and become more white the farther they are, but I dont know how to use love.physics.getDistance(), and dont know how to properly set the background the way i want it. Can anyone lend a hand?