Search found 911 matches

by Ranguna259
Sun Aug 11, 2013 10:01 pm
Forum: Support and Development
Topic: [Question] GLSL to LÖVE
Replies: 5
Views: 2837

Re: [Question] GLSL to LÖVE

Thank you so much chezrom :awesome: Now all I need to do is to set it to fullscreen and watch it for hours :joker: and I'm also gonna study your code I wan't to get a little acquainted with the shader scenes, thanks again man :) You rename your main to effect. vec4 effect(vec4 ic, Image tex, vec2 tc...
by Ranguna259
Sun Aug 11, 2013 8:36 pm
Forum: Support and Development
Topic: [Question] GLSL to LÖVE
Replies: 5
Views: 2837

Re: [Question] GLSL to LÖVE

So I just copy the code and past it into the function ?

EDIT: If I copy the whole thing and past it, it gives me an error saying that the function "main" is already defined. And if I just past the code inside the main I get a bunch of errors.
by Ranguna259
Sun Aug 11, 2013 8:30 pm
Forum: Support and Development
Topic: [Question] GLSL to LÖVE
Replies: 5
Views: 2837

[Question] GLSL to LÖVE

So how would one transform a GLSL code into löve, because I found this awesome shader on heroku and I just want to put it in a window. Here's the shader: https://glsl.heroku.com/e#8389.4 And (as you can see in the page) here's the code: #ifdef GL_ES precision mediump float; #endif uniform float time...
by Ranguna259
Sun Aug 11, 2013 7:58 pm
Forum: General
Topic: What do you do while you code?
Replies: 35
Views: 12518

Re: What do you do while you code?

I listen do deep house, it really set me on the mood to code a straight week, or even more :joker:
by Ranguna259
Sun Aug 11, 2013 7:02 pm
Forum: Support and Development
Topic: Get sound points.
Replies: 8
Views: 5641

Re: Get sound points.

With a quick google search I found this viewtopic.php?f=4&t=10011
by Ranguna259
Sun Aug 11, 2013 4:06 pm
Forum: Support and Development
Topic: Character with animation
Replies: 27
Views: 17431

Re: Character with animation

Yeah, I guess it's good to exercise

But Ragtime all you need to do to fix you code is to change line 30 to

Code: Select all

anim:drawAnimation(x,y)
Whenever you want to draw an animation with AnAL you do

Code: Select all

animation:drawAnimation(x,y)
and never forget to do the

Code: Select all

animation:update(dt)
on love.update(dt)
by Ranguna259
Sun Aug 11, 2013 1:35 pm
Forum: Libraries and Tools
Topic: Lövely NET - A Very Simple HTML Browser [v2]
Replies: 17
Views: 7912

Re: Lövely NET - A Very Simple HTML Browser [v2]

If you're free then here's another bug. I get invalid UTF on google.com EDIT : When you press backspace it deletes the whole URL, that can be helpful sometimes but it's a pain in others, maybe when you pressed lctrl and backspace then it would delete the whole URL but it'd only delete one char at a ...
by Ranguna259
Sun Aug 11, 2013 1:18 pm
Forum: Support and Development
Topic: Character with animation
Replies: 27
Views: 17431

Re: Character with animation

But why, AnAL already exists and it perfect
by Ranguna259
Sun Aug 11, 2013 12:09 am
Forum: Support and Development
Topic: Character with animation
Replies: 27
Views: 17431

Re: Character with animation

Wha..? No, just NO. Building an animation code yourself is a pain in the ass and it'll just mess up your code even if you make another lua to hold the animation code you'll just think back on how much time you used just to create something that already exists and that there was no real need to recre...
by Ranguna259
Sat Aug 10, 2013 11:30 pm
Forum: Support and Development
Topic: Moving the Grid
Replies: 6
Views: 4406

Re: Moving the Grid

On line 32 replace

Code: Select all

love.graphics.rectangle("line", x * 32, y * 32, 32, 32)
with:

Code: Select all

love.graphics.rectangle("line", x * 32-32, y * 32-32, 32, 32)
If you don't know why that happened at first glance then look again, it's really self explanatory ;)