Search found 260 matches

by sphyrth
Sat Dec 05, 2020 1:32 am
Forum: Support and Development
Topic: Pokoh - A new exciting puzzle game
Replies: 6
Views: 6501

Re: Pokoh - A new exciting puzzle game

I love the "Fried Chicken" touch. It makes me wanna touch the lasers from time to time.
by sphyrth
Thu Dec 03, 2020 11:14 pm
Forum: General
Topic: Looking for advice
Replies: 8
Views: 13196

Re: Looking for advice

I wanna start the discussion (because I naturally want someone to disagree with this).

If you're new to programming in general, OOP it's intuitive.
If you're quite advanced, ECS is a good option since we're in a generation that says "OOP is Dead".
by sphyrth
Sun Nov 29, 2020 11:11 pm
Forum: Games and Creations
Topic: Disc Room Escape
Replies: 4
Views: 5010

Re: Disc Room Escape

I agree with the Physics Critique... especially the jumping part. The movement feels un-intuitive.
by sphyrth
Sat Nov 28, 2020 12:43 pm
Forum: Games and Creations
Topic: The Squarehouse
Replies: 11
Views: 10376

Re: The Squarehouse

So, I managed to complete it. Without spoiling too much, those are well thought-out level designs. :awesome:
by sphyrth
Sat Nov 28, 2020 1:44 am
Forum: Games and Creations
Topic: The Squarehouse
Replies: 11
Views: 10376

Re: The Squarehouse

Gonna try and complete the game later. For now, I think the camera behavior needs improvement. It created this situation. Sure, you can have clues as to what is going on, but I consider this as too unfair for the first level. Unfair Section.png If Unfairness your intention, then my complaint is moot...
by sphyrth
Fri Nov 27, 2020 2:39 am
Forum: General
Topic: How to make a platformer [Youtube Tutorial] - All (6) episodes released!
Replies: 17
Views: 26077

Re: How to make a platformer [Youtube Tutorial] - E4 Released!

Can't wait for the final part (Probably Enemies and Sounds).
by sphyrth
Thu Nov 19, 2020 7:35 pm
Forum: Support and Development
Topic: STI and Bump setup issues
Replies: 2
Views: 3681

Re: STI and Bump setup issues

Code: Select all

-- Change This
map:bump_init(world)

-- To This
map:box2d_init(world)
by sphyrth
Thu Nov 19, 2020 7:29 pm
Forum: General
Topic: Question about Love2D license
Replies: 3
Views: 4752

Re: Question about Love2D license

I think your issue is outside Love2D unless you're going to use your own modification of Love2D.

Love2D's zlib license generally works with apps that are built on it... not outside of it.
by sphyrth
Wed Nov 18, 2020 12:15 pm
Forum: Support and Development
Topic: love.graphics.print troubles
Replies: 4
Views: 4615

Re: love.graphics.print troubles

Are you doing something else to "resolutionw" and/or "resolutionh" in-between their declarations and their print function?
by sphyrth
Sun Nov 15, 2020 1:18 am
Forum: General
Topic: How to make a platformer [Youtube Tutorial] - All (6) episodes released!
Replies: 17
Views: 26077

Re: How to make a platformer [Youtube Tutorial] - E3 Released!

fKuWvf7nwtA So many things to say: I like your approach on the Metatables (Make the minimum by rote because they audience is smart enough to mess around with it). A lot of the video tutorials I've seen had too much ramble in them. Using your coding mistake to your advantage (creating comedy) instea...