Nice little game. I'm to lazy to learn how to code gravity some I tip my hat to anyone un-lazy enough to learn it.
Edit on level three you can jump out of the level on the top and on level two you can jump off the pillar thing to do same thing.
Search found 132 matches
- Wed Aug 03, 2016 5:02 pm
- Forum: Games and Creations
- Topic: My platformer
- Replies: 12
- Views: 8283
- Wed Aug 03, 2016 4:45 pm
- Forum: Games and Creations
- Topic: Asteroids - Remake
- Replies: 4
- Views: 3299
Re: Asteroids - Remake
Not a bad remake. Lot of fun. One recommendation I have is that you pack the dlls and the exe file into a folder and make that into a zip rather than simply making a zip of all of the files. The reason being that the way you currently have it means that when I unpack it (on linux at least) the files...
- Wed Aug 03, 2016 4:33 pm
- Forum: Support and Development
- Topic: Can someone please explain "for" statements in lua?
- Replies: 11
- Views: 5534
Re: Can someone please explain "for" statements in lua?
None of the example you gave are iterating through integers.zorg wrote:Bull.CanadianGamer wrote:You can't iterate through an integer in lua.
If you try to iterate through an integer like 6 or 1100 you'll get an error.
- Tue Aug 02, 2016 2:57 am
- Forum: Support and Development
- Topic: Can someone please explain "for" statements in lua?
- Replies: 11
- Views: 5534
Re: Can someone please explain "for" statements in lua?
You can't iterate through an integer in lua. You can only loop through data types that support it such as tables. For example. function love.load() --define example table exampleTable = {} end function love.update() end function love.draw() for i, enemy in ipairs(exampleTable) do --whatever it is yo...
- Sat Jul 23, 2016 2:31 am
- Forum: Games and Creations
- Topic: Bounded: The Game Released
- Replies: 14
- Views: 7220
Re: Bounded: The Game Released
the zip file isn't properly extracting for me. I have now idea why.
- Sun Jul 17, 2016 4:58 am
- Forum: Support and Development
- Topic: Simple animation function doesn't work
- Replies: 3
- Views: 1674
Re: Simple animation function doesn't work
The way I do it is I make a table of images and an iterator variable and just use the update loop to loop through it
- Sat Jul 16, 2016 8:41 pm
- Forum: Games and Creations
- Topic: Bounded: The Game Released
- Replies: 14
- Views: 7220
Re: Bounded: The Game
It sounds like a really fun game I'm just wondering how it is a co op experience
- Sat Jul 16, 2016 8:39 pm
- Forum: Support and Development
- Topic: The Better GUI framework for Love
- Replies: 7
- Views: 6127
Re: The Better GUI framework for Love
I usually don't use a framework. I just manually do it. I find it much easier and more versatile that way.
- Tue Jul 12, 2016 3:07 pm
- Forum: Support and Development
- Topic: Virtual Joystick
- Replies: 1
- Views: 1651
Virtual Joystick
Ok so I tried doing this at a game jam I recently attended but in the end I couldn't get it to work. Now I'm trying to do it on another game and I'm stuck again. Does anyone know how to make a virtual joystick capable of free movement?
- Tue Jul 12, 2016 4:39 am
- Forum: Games and Creations
- Topic: (ancient topic)
- Replies: 16
- Views: 10030
Re: Metanet Hunter CD [NOW ACCEPTING TESTERS]
Looks awesome! Just out of curiosity how did you do level editing