Search found 30 matches

by JHB
Wed Jul 03, 2013 4:48 pm
Forum: Support and Development
Topic: Doing smooth Jumps (Controll the Jumpheight)
Replies: 7
Views: 3251

Re: Doing smooth Jumps (Controll the Jumpheight)

Thanks, But sorry i don't get it as much.
basically i understand what you mean, but i dont find a way to implement it.
I hope it is not too much to ask for a source.
by JHB
Wed Jul 03, 2013 3:33 pm
Forum: Support and Development
Topic: Doing smooth Jumps (Controll the Jumpheight)
Replies: 7
Views: 3251

Doing smooth Jumps (Controll the Jumpheight)

Hi, I have some problems making a chra. with "smooth" Jumps. I found this in an another topic, and it works realy fine for me. function love.load() player = { x = 280, y = 380, ySpeed = 0, -- the Speed we'll add to the Y movement gravSecond = 1.5, -- gravity amount inAir = false } end func...
by JHB
Tue May 28, 2013 3:26 pm
Forum: Games and Creations
Topic: Space protector Rocket
Replies: 4
Views: 2914

Re: Space protector Rocket

There is alredy a solution for this. Hit the Spacebar and the rocket get a new random position. Or, if the target is on the wall of the field there is a 1/4 chance that the target dont move for a round. Thats was the Only reason for the "Warp function" if its always possible to hit the tar...
by JHB
Mon May 27, 2013 5:12 am
Forum: Games and Creations
Topic: Space protector Rocket
Replies: 4
Views: 2914

Space protector Rocket

Hi,

i just wanna show you my first game: Space protector Rocket,

It is a little Acrade game and, Yeah there is not much more to say, just try it out.
Sometimes its a little frustrating at the beginning...
by JHB
Mon May 27, 2013 5:03 am
Forum: Support and Development
Topic: Using my game as .love file doesnt work.
Replies: 4
Views: 1757

Re: Using my game as .love file doesnt work.

thanks, it works now :awesome:
by JHB
Sun May 26, 2013 7:02 pm
Forum: Support and Development
Topic: Using my game as .love file doesnt work.
Replies: 4
Views: 1757

Re: Using my game as .love file doesnt work.

i added a downloadlink to the files
by JHB
Sun May 26, 2013 6:15 pm
Forum: Support and Development
Topic: Using my game as .love file doesnt work.
Replies: 4
Views: 1757

Using my game as .love file doesnt work.

Hi, Im trying to create a .love file of my game, but every time i drag the .love file into the Love .exe i get a error message: "graphics.lua: 1252: Could not open file /font/pixel.ttf. Does not exist" but it does, and the Game and the font works fine if i just drag the Folder into the .ex...
by JHB
Thu Feb 14, 2013 6:41 pm
Forum: Support and Development
Topic: Move a Physical Body without the properties of force
Replies: 6
Views: 2601

Re: Move a Physical Body without the properties of force

Wow thanks a lot, that realy works, i tried a little and thats the accurate way which worked for me : if love.keyboard.isDown("right")then playerBody:setLinearVelocity(400,0) elseif love.keyboard.isDown("left")then playerBody:setLinearVelocity(-400,0) else playerBody:setLinearVel...
by JHB
Wed Feb 13, 2013 4:37 pm
Forum: Support and Development
Topic: Move a Physical Body without the properties of force
Replies: 6
Views: 2601

Re: Move a Physical Body without the properties of force

I dont try to make a Jump'n run or something similar, it is more like a RPG or an Hack n Slay/slash, but without tiles and the player needs the properties of a Circle If i started the Project, Bump. und HardonCollider were to hard to understand for me. so i used love.physics because ist worked perfe...
by JHB
Tue Feb 12, 2013 6:30 pm
Forum: Support and Development
Topic: Move a Physical Body without the properties of force
Replies: 6
Views: 2601

Move a Physical Body without the properties of force

Hi everybody Im still a beginner and i have just a "nooby" Question: I Just want to Move an Object in a "room" so created a Moveable Body and some Walls with love.physics. and This works fine, but i dont get how to move the Object after he force if release a key. I just want that...