Thanks, But sorry i don't get it as much.
basically i understand what you mean, but i dont find a way to implement it.
I hope it is not too much to ask for a source.
Search found 30 matches
- Wed Jul 03, 2013 4:48 pm
- Forum: Support and Development
- Topic: Doing smooth Jumps (Controll the Jumpheight)
- Replies: 7
- Views: 3251
- Wed Jul 03, 2013 3:33 pm
- Forum: Support and Development
- Topic: Doing smooth Jumps (Controll the Jumpheight)
- Replies: 7
- Views: 3251
Doing smooth Jumps (Controll the Jumpheight)
Hi, I have some problems making a chra. with "smooth" Jumps. I found this in an another topic, and it works realy fine for me. function love.load() player = { x = 280, y = 380, ySpeed = 0, -- the Speed we'll add to the Y movement gravSecond = 1.5, -- gravity amount inAir = false } end func...
- Tue May 28, 2013 3:26 pm
- Forum: Games and Creations
- Topic: Space protector Rocket
- Replies: 4
- Views: 2914
Re: Space protector Rocket
There is alredy a solution for this. Hit the Spacebar and the rocket get a new random position. Or, if the target is on the wall of the field there is a 1/4 chance that the target dont move for a round. Thats was the Only reason for the "Warp function" if its always possible to hit the tar...
- Mon May 27, 2013 5:12 am
- Forum: Games and Creations
- Topic: Space protector Rocket
- Replies: 4
- Views: 2914
Space protector Rocket
Hi,
i just wanna show you my first game: Space protector Rocket,
It is a little Acrade game and, Yeah there is not much more to say, just try it out.
Sometimes its a little frustrating at the beginning...
i just wanna show you my first game: Space protector Rocket,
It is a little Acrade game and, Yeah there is not much more to say, just try it out.
Sometimes its a little frustrating at the beginning...
- Mon May 27, 2013 5:03 am
- Forum: Support and Development
- Topic: Using my game as .love file doesnt work.
- Replies: 4
- Views: 1757
Re: Using my game as .love file doesnt work.
thanks, it works now
- Sun May 26, 2013 7:02 pm
- Forum: Support and Development
- Topic: Using my game as .love file doesnt work.
- Replies: 4
- Views: 1757
Re: Using my game as .love file doesnt work.
i added a downloadlink to the files
- Sun May 26, 2013 6:15 pm
- Forum: Support and Development
- Topic: Using my game as .love file doesnt work.
- Replies: 4
- Views: 1757
Using my game as .love file doesnt work.
Hi, Im trying to create a .love file of my game, but every time i drag the .love file into the Love .exe i get a error message: "graphics.lua: 1252: Could not open file /font/pixel.ttf. Does not exist" but it does, and the Game and the font works fine if i just drag the Folder into the .ex...
- Thu Feb 14, 2013 6:41 pm
- Forum: Support and Development
- Topic: Move a Physical Body without the properties of force
- Replies: 6
- Views: 2601
Re: Move a Physical Body without the properties of force
Wow thanks a lot, that realy works, i tried a little and thats the accurate way which worked for me : if love.keyboard.isDown("right")then playerBody:setLinearVelocity(400,0) elseif love.keyboard.isDown("left")then playerBody:setLinearVelocity(-400,0) else playerBody:setLinearVel...
- Wed Feb 13, 2013 4:37 pm
- Forum: Support and Development
- Topic: Move a Physical Body without the properties of force
- Replies: 6
- Views: 2601
Re: Move a Physical Body without the properties of force
I dont try to make a Jump'n run or something similar, it is more like a RPG or an Hack n Slay/slash, but without tiles and the player needs the properties of a Circle If i started the Project, Bump. und HardonCollider were to hard to understand for me. so i used love.physics because ist worked perfe...
- Tue Feb 12, 2013 6:30 pm
- Forum: Support and Development
- Topic: Move a Physical Body without the properties of force
- Replies: 6
- Views: 2601
Move a Physical Body without the properties of force
Hi everybody Im still a beginner and i have just a "nooby" Question: I Just want to Move an Object in a "room" so created a Moveable Body and some Walls with love.physics. and This works fine, but i dont get how to move the Object after he force if release a key. I just want that...