Search found 53 matches
- Thu Sep 20, 2012 6:29 am
- Forum: Support and Development
- Topic: drawing what's not on the screen (and best practices?)
- Replies: 4
- Views: 3260
Re: drawing what's not on the screen (framebuffer?)
Good questions, and I'd like to see the answers to them (as well as a love file of your set up). Since you ask, I've attached what I've got so far. It's not all that exciting. Some of it is very well documented, but most of it is not. Mostly I've been avoiding putting it up because it doesn't neces...
- Mon Sep 17, 2012 11:30 pm
- Forum: Support and Development
- Topic: drawing what's not on the screen (and best practices?)
- Replies: 4
- Views: 3260
drawing what's not on the screen (and best practices?)
I've been playing around with love2d for a few weeks now and, thanks to how easy it is to use and how fun Lua is to learn, I think I've got a pretty good grasp on what I'm doing. But I have a general best practices question. I've got a scrolling (in all directions) space-themed 'playground' set up; ...
- Thu Sep 06, 2012 4:22 am
- Forum: Games and Creations
- Topic: Monkey See Monkey Do
- Replies: 16
- Views: 12458
Re: Monkey See Monkey Do
This is pretty awesome.
I wish my awful art skills were half as good as your "awful" coding skills. I guess you can fake code, but you can't fake art?
I wish my awful art skills were half as good as your "awful" coding skills. I guess you can fake code, but you can't fake art?