Search found 585 matches

by MarekkPie
Sat Mar 30, 2013 4:35 am
Forum: General
Topic: What to do after I encounter a collision?
Replies: 7
Views: 4467

Re: What to do after I encounter a collision?

That really depends on what your game is.
by MarekkPie
Wed Mar 27, 2013 1:30 pm
Forum: Support and Development
Topic: Include lsqlite3 in 0.9.0 or later
Replies: 47
Views: 17263

Re: Include lsqlite3 in 0.9.0 or later

If this is going to devolve into a single sentence quote fest, then just take that nonsense to PMs. Most of the new posts haven't said anything different on the subject; rather, they are just rehashes of the same old arguments. I think in a case like this, the burden of proof is on the requester. So...
by MarekkPie
Tue Mar 26, 2013 5:03 am
Forum: Support and Development
Topic: Include lsqlite3 in 0.9.0 or later
Replies: 47
Views: 17263

Re: Include lsqlite3 in 0.9.0 or later

I think that given the current LOVE community, the number of developers that would actually both have a game grand enough to benefit from a relational database and then also decide to use it would be extremely small. I like to think LOVE follows the same basic philosophy that Lua does, only adding ...
by MarekkPie
Tue Mar 26, 2013 4:11 am
Forum: Support and Development
Topic: Include lsqlite3 in 0.9.0 or later
Replies: 47
Views: 17263

Re: Include lsqlite3 in 0.9.0 or later

I think that given the current LOVE community, the number of developers that would actually both have a game grand enough to benefit from a relational database and then also decide to use it would be extremely small. I like to think LOVE follows the same basic philosophy that Lua does, only adding f...
by MarekkPie
Mon Mar 18, 2013 1:03 am
Forum: Games and Creations
Topic: N.T.U.I.
Replies: 8
Views: 3002

Re: N.T.U.I.

Sweet website.
by MarekkPie
Mon Mar 18, 2013 12:58 am
Forum: General
Topic: Fileformats? How to structure? standards?
Replies: 11
Views: 5138

Re: Fileformats? How to structure? standards?

Yeah, I wasn't asking for implementation ^^" just if there are some kind of standardized formats developers are encouraged to use (like for some things its encourage to use JSON, or some RFC-format like IRC communication) Or pointers at how to structure custom foramts That's all up to you. It'...
by MarekkPie
Sun Mar 17, 2013 2:30 pm
Forum: General
Topic: Fileformats? How to structure? standards?
Replies: 11
Views: 5138

Re: Fileformats? How to structure? standards?

Considering that .love files are just zip files, even the game code is "unsafe". I believe LOVE does do some sandboxing already, but I'll leave it to someone who knows more about it to discuss exactly what they are doing.
by MarekkPie
Fri Mar 15, 2013 10:01 pm
Forum: General
Topic: New guy, performance question
Replies: 33
Views: 18247

Re: New guy, performance question

We can wait for the actual LOVE developers to give you some "hardcore" information, but here are a few examples of games made with LOVE:
by MarekkPie
Fri Mar 15, 2013 5:27 am
Forum: General
Topic: blogs.love2d.org - The Official LÖVE Blogs!
Replies: 94
Views: 542290

Re: blogs.love2d.org - The Official LÖVE Blogs!

Congratulation to our writers ! Both articles are amazing and very instructive. However, I advice to use more images. This helps comprehension, especially when dealing with 2d math. If I ever write something that could use some visualization, I'll make some super sweet MSPaint style art for you all...
by MarekkPie
Sat Mar 09, 2013 12:46 pm
Forum: General
Topic: blogs.love2d.org - The Official LÖVE Blogs!
Replies: 94
Views: 542290

Re: blogs.love2d.org - The Official LÖVE Blogs!

One of the reasons I decided to sign up as a writer was BECAUSE we could write in Markdown. I love it.