Search found 286 matches

by Sir_Silver
Wed Jun 20, 2018 7:30 pm
Forum: Games and Creations
Topic: Hangman Game
Replies: 5
Views: 5411

Re: Hangman Game

Neat, MadByte beat me to it, was gonna say I played it for 5 or so minutes and then was able to breeze through it because I had learned what most of the words in the word bank are. =)

Please release battle royal mode next patch.
by Sir_Silver
Sun Jun 17, 2018 11:10 am
Forum: Libraries and Tools
Topic: sock.lua - A simple networking library for LÖVE
Replies: 80
Views: 72376

Re: sock.lua - A simple networking library for LÖVE

Yes I can. Thanks for the reminder that that is a thing! :D
by Sir_Silver
Sun Jun 17, 2018 3:49 am
Forum: Libraries and Tools
Topic: sock.lua - A simple networking library for LÖVE
Replies: 80
Views: 72376

Re: sock.lua - A simple networking library for LÖVE

I'm trying to create a multiplayer game where a person can enter an ip and port to try to connect to a server, but if the ip is something that sock, or rather enet, doesn't like, for instance "192.", then it will crash with an error like "Unable to parse host name", or something ...
by Sir_Silver
Fri May 18, 2018 12:11 am
Forum: Games and Creations
Topic: Demonizer - succubus shmup
Replies: 24
Views: 48309

Re: Demonizer - succubus shmup

Looking great dude.
by Sir_Silver
Tue May 08, 2018 12:28 am
Forum: Support and Development
Topic: Multiplayer using sock.lua | Can't host a server
Replies: 17
Views: 14437

Re: Multiplayer using sock.lua

Are other people able to connect but not yourself? If I recall correctly, I've had this same problem, (others can connect to my server but not me) and what would work for me was to use "localhost" as the ip I believe. Give that a shot perhaps?
by Sir_Silver
Mon May 07, 2018 5:54 pm
Forum: Support and Development
Topic: Multiplayer using sock.lua | Can't host a server
Replies: 17
Views: 14437

Re: Multiplayer using sock.lua

Gonna have to supply some more information. Is there an error? If so, what is the error, if not, what exactly happens? Can you upload a .love of your game?
by Sir_Silver
Wed May 02, 2018 6:29 am
Forum: Games and Creations
Topic: Improved Collision Test Game
Replies: 4
Views: 4810

Re: Improved Collision Test Game

Seems pretty cool, keep it up. Hope to see what you can make of it!
by Sir_Silver
Wed Apr 25, 2018 8:15 am
Forum: Support and Development
Topic: crop a image not draw part of it?
Replies: 10
Views: 6883

Re: crop a image not draw part of it?

What grump posted looks like it's exactly what you want! Worth mentioning that, after you do the code grump posted which was local img = love.image.newImageData('image.jpg') local cropped = love.image.newImageData(cropWidth, cropHeight) cropped:paste(img, 0, 0, cropX, cropY, cropWidth, cropHeight) I...
by Sir_Silver
Tue Apr 24, 2018 11:56 pm
Forum: Support and Development
Topic: crop a image not draw part of it?
Replies: 10
Views: 6883

Re: crop a image not draw part of it?

Uh, wouldn't a quad be perfect for this?

https://love2d.org/wiki/love.graphics.newQuad

Edit: didn't see above post already mentioned quads, nonetheless, I think that's what you want to use.
by Sir_Silver
Wed Apr 04, 2018 10:01 pm
Forum: Games and Creations
Topic: I finished my game made with LÖVE2D, try it?
Replies: 3
Views: 3978

Re: I finished my game made with LÖVE2D, try it?

Tried it out, it's pretty difficult. I actually found that the harder I tried, the more I died.

I think it would feel better if the ball didn't have so much mass because it's very hard to dodge the bullets at the moment.