Search found 267 matches

by xNick1
Sat Sep 08, 2018 6:25 am
Forum: Support and Development
Topic: High cpu usage [solved]
Replies: 7
Views: 5094

Re: High cpu usage

I finally found the real problem.
I was running a twin with flux in an update function.
I didn't really need the other optimizations
by xNick1
Sat Sep 08, 2018 5:19 am
Forum: Support and Development
Topic: What Luajit Version does Löve 11.1 use?
Replies: 7
Views: 12811

Re: What Luajit Version does Löve 11.1 use?

I should also mention that on linux it uses whatever your system provides, so if you have luajit 2.1.0-beta3 installed, it will use that. That's strange, because if i'm recalling right, i got an error on linux compiling with luajit and then running my love game. Maybe I mixed something up. Anyway, ...
by xNick1
Fri Sep 07, 2018 3:24 pm
Forum: Support and Development
Topic: High cpu usage [solved]
Replies: 7
Views: 5094

Re: High cpu usage [updated, problems with the Audio]

Wops, I feel dumb now. The audio thing was one of the latest things I added, but the issue is still there after removing the music all together. The cpu usage increases regularly as I play the game. I spawn many objects while I play, but it's just simple sprites. I'm definitely doing something wrong...
by xNick1
Fri Sep 07, 2018 11:05 am
Forum: Support and Development
Topic: High cpu usage [solved]
Replies: 7
Views: 5094

Re: High cpu usage

Check your FPS ... maybe you're running your game without vsync and so with a ridiculously high framerate resulting in your logic running, like 500 times a second. Hmm I'm using vsync, I have 60 stable fps. Does the audio impact much on the cpu? Edit: It seems I'm messing something up with the audi...
by xNick1
Fri Sep 07, 2018 8:01 am
Forum: Support and Development
Topic: High cpu usage [solved]
Replies: 7
Views: 5094

High cpu usage [solved]

Hi guys,
My game has a high CPU usage: ~25%.
I think it's a little too high for a pixel art game.
I don't know what could cause it, the game is pretty big already.

What are the operations which could take a high amount of CPU?
I make a lot of calculations but it's simple math
by xNick1
Mon Aug 27, 2018 7:14 pm
Forum: Games and Creations
Topic: Aarstider [Released]
Replies: 30
Views: 43661

Re: Aarstider

[...]
by xNick1
Thu Mar 22, 2018 4:13 pm
Forum: Games and Creations
Topic: Aarstider [Released]
Replies: 30
Views: 43661

Re: Aarstider

The game has a bug. When I press [left] & [right] keyboard button at the same time, the background movement is somewhat awkward. The game returned error after the character flying & I click the house. BTW, the game resokution is too high. My display resolution is 1366x768, and the bottom pa...
by xNick1
Fri Mar 16, 2018 8:45 pm
Forum: Games and Creations
Topic: Aarstider [Released]
Replies: 30
Views: 43661

Re: Aarstider

desman wrote: Fri Mar 16, 2018 4:10 pm Looks good. Where can I download this?
That's an experimental package:
(Developed for Love 0.10.1 and 0.10.2)

Link removed, it was a really old version of the game

If anyone wants to help I'd really need some help with the graphics
by xNick1
Fri Mar 09, 2018 3:17 pm
Forum: Games and Creations
Topic: Bump in the Night
Replies: 16
Views: 15717

Re: Bump in the Night

Very cool game :D
by xNick1
Mon Dec 18, 2017 8:20 am
Forum: Games and Creations
Topic: Aarstider [Released]
Replies: 30
Views: 43661

Re: Aarstider

Day/Night cycles are pretty much completed :D
aarstidernewnightshader.png
aarstidernewnightshader.png (143.56 KiB) Viewed 10107 times