Search found 97 matches
- Tue Nov 20, 2012 3:00 am
- Forum: Support and Development
- Topic: Flipping in Anim8
- Replies: 4
- Views: 2379
Re: Flipping in Anim8
Flipping? You mean flip an image along an axis? For instance, having one image and flipping it while the player is walking to the left/right? I haven't used anim8, but maybe this previous post about flipping images along an axis would be helpful for you: https://love2d.org/forums/viewtopic.php?f=4&a...
- Tue Nov 20, 2012 1:01 am
- Forum: Support and Development
- Topic: Share your favourite helper functions
- Replies: 48
- Views: 16400
Re: Share your favourite helper functions
Nice code snippet, Nsmurf, thanks for sharing. Also, nice blog post on collision detection, I found it quite helpful.
- Thu Nov 15, 2012 5:57 am
- Forum: Support and Development
- Topic: tutorial on lua tables & data structures
- Replies: 6
- Views: 4051
Re: tutorial on lua tables & data structures
Hi spir, Very nice and short tutorial, I enjoyed it :nyu: . It was a little bit hard to read, though, as the source file does not have format, but I understand is a raw first version. Let me try to suggest something. One property I find very important and very usefull is that tables are stored by re...
- Wed Nov 07, 2012 1:08 am
- Forum: Support and Development
- Topic: about sequencers
- Replies: 4
- Views: 1420
Re: about sequencers
Hi spir, I'm intrigued, can you share a little bit more about what are you working on? PLC simulation, maybe? Your love code seems to be a direct transliteration of your GRAFCET, I mean, each node of the tree results directly in the evaluation of a condition. This is fairly straightforward, but coul...
- Sat Nov 03, 2012 6:42 am
- Forum: Support and Development
- Topic: Creating a new image from a portion of an existing image
- Replies: 4
- Views: 1145
- Fri Oct 19, 2012 8:54 pm
- Forum: Support and Development
- Topic: Is this efficient collision code?
- Replies: 9
- Views: 2651
Re: Is this efficient collision code?
Hey man!
Sadly, I get the following error while attempting to open your proyect:
"Could not open file settings.txt. Does not exist"
Sadly, I get the following error while attempting to open your proyect:
"Could not open file settings.txt. Does not exist"
- Sat Sep 29, 2012 1:15 am
- Forum: Support and Development
- Topic: RPG-style walking animations with AnAL
- Replies: 3
- Views: 2662
Re: RPG-style walking animations with AnAL
Hello!
This post I wrote about flipping images a while ago might be helpful for you
viewtopic.php?f=4&t=9825&p=60239#p60239
This post I wrote about flipping images a while ago might be helpful for you
viewtopic.php?f=4&t=9825&p=60239#p60239
- Tue Sep 18, 2012 12:42 am
- Forum: Support and Development
- Topic: drawing what's not on the screen (and best practices?)
- Replies: 4
- Views: 3269
Re: drawing what's not on the screen (framebuffer?)
Hey man! I came across some similar questions when I was developing my own canvas-layer system. Maybe some of my findings could be useful for you! :crazy: Framebuffer support is hardware dependent. That means that not all the computers may be able to run your program properly, sadly that’s my case, ...
- Mon Sep 17, 2012 3:21 am
- Forum: Support and Development
- Topic: Jumping
- Replies: 2
- Views: 1330
Re: Jumping
Hello man, and welcome! Check out this post for detailed information: https://love2d.org/forums/viewtopic.php?f=4&t=8831&hilit=jump#p54562 Some tips you could find useful: Depending on what you would like to accomplish, you typically do not want to modify the player's Y position inside a loo...
- Fri Sep 14, 2012 10:15 pm
- Forum: Support and Development
- Topic: How to Protect a Resulting .Exe?
- Replies: 32
- Views: 14234
Re: How to Protect a Resulting .Exe?
Code: Select all
iHateDecompilers = {{{{{{{{42423423,{34},{{{{{{{{}}}}}}}}},{}},{}},{}},{}},{}},{}} -- this is probably got some problem in syntax but you can fix it