Must...resist...authority...
(or not?)
OBEY!
Search found 96 matches
- Thu Apr 05, 2012 10:53 am
- Forum: General
- Topic: Avatars: OBEY!
- Replies: 763
- Views: 1002311
- Thu Apr 05, 2012 7:18 am
- Forum: Games and Creations
- Topic: TROLL!
- Replies: 3
- Views: 3761
Re: TROLL!
Lol. This game is epic.
- Sun Mar 25, 2012 5:57 am
- Forum: Support and Development
- Topic: Trying to make a key encryption/decryption?
- Replies: 4
- Views: 1824
Re: Trying to make a key encryption/decryption?
What would something like this be good for in a game?
- Fri Mar 23, 2012 1:37 am
- Forum: Libraries and Tools
- Topic: Harmonic Motion
- Replies: 14
- Views: 3706
Re: Harmonic Motion
It's not working for some reason?
- Thu Mar 22, 2012 6:46 pm
- Forum: Libraries and Tools
- Topic: Minecraft/Terraria like block engine [wip]
- Replies: 26
- Views: 14752
Re: Minecraft/Terraria like block engine [wip]
If you want to learn a little more about terrain generation here is a link that might prove useful.
http://www.nuke24.net/projects/TMCMG/
He uses some decent algorithms to make hills and cliffs. Since what you are working on is 2D, you can obviously omit the z-axis. Hope it helps!
http://www.nuke24.net/projects/TMCMG/
He uses some decent algorithms to make hills and cliffs. Since what you are working on is 2D, you can obviously omit the z-axis. Hope it helps!
- Thu Mar 22, 2012 6:39 pm
- Forum: Games and Creations
- Topic: Pop (v2) (simple mouse game)
- Replies: 32
- Views: 25370
Re: Pop (v2) (simple mouse game)
I finished with a final score of 311. Anyway, I wanted to add a suggestion for the background. Instead of switching the background image color directly from red to blue, have it blend or shade to that color instead so it looks more smoother.