Search found 54 matches
- Mon Mar 24, 2014 6:18 am
- Forum: Support and Development
- Topic: input text
- Replies: 3
- Views: 2092
input text
okay here is my question where can i find more information about input text so love can store my variables when i input them as string ??? also to delete letters or to type them here is an example i saw it in another tutorial but didn't give the full details just this function love.load() g =love.gr...
- Wed Mar 12, 2014 6:15 pm
- Forum: Support and Development
- Topic: tiled map with different images sizes
- Replies: 8
- Views: 3754
Re: tiled map with different images sizes
can you make the tiled map and than on top of it the other images like houses ,trees etc ???
for collisions?
or will it take to much memory???
for collisions?
or will it take to much memory???
- Sun Jan 05, 2014 11:18 pm
- Forum: Support and Development
- Topic: collision rectangles
- Replies: 8
- Views: 4464
Re: collision rectangles
can someone help me with this code i am trying to make 3 rectangles and i dont want them to overlap at all but i can do it with one but the second one can't won't work :( function love.load() g=love.graphics --first player k={} k.x=100 k.y=100 k.w=50 k.h=50 k.direction = 'right' k.speed=200 --second...
- Sat Jan 04, 2014 5:02 am
- Forum: Support and Development
- Topic: difference is???
- Replies: 6
- Views: 3791
difference is???
for sure its a silly question but i just need to understand this:
whats the difference from . to : in programming or at least in love 2d?
love.load
menu:load
one its under love but than in menu we got two?
how does it works?
whats the difference from . to : in programming or at least in love 2d?
love.load
menu:load
one its under love but than in menu we got two?
how does it works?
- Thu Jan 02, 2014 8:44 pm
- Forum: Support and Development
- Topic: for loop
- Replies: 8
- Views: 8498
Re: for loop
thank you ill read it so i can get it ...
- Wed Jan 01, 2014 11:42 pm
- Forum: Support and Development
- Topic: for loop
- Replies: 8
- Views: 8498
Re: for loop
the random and graphics.print is right???
all i did was put the text? below instead of above?
cool.. thanks.. hope it works ..
all i did was put the text? below instead of above?
cool.. thanks.. hope it works ..
- Wed Jan 01, 2014 8:48 pm
- Forum: Support and Development
- Topic: for loop
- Replies: 8
- Views: 8498
Re: for loop+text
Okay what am i doing wrong??? i am trying to make random text appears did i used random wrong? or whats??? :( :( :( function love.load() v ={t1,t2} t1 =('first text') t2 =('second text') end function love.draw() for k,v in pairs(v) do g.setColor(255,255,255,255) g.print(k,math.random(v),100,100) end...
- Sun Dec 29, 2013 8:34 pm
- Forum: Support and Development
- Topic: rectangle inside rectangle
- Replies: 5
- Views: 1717
Re: rectangle inside rectangle
intereting
ChainShape..
and i am not using the physics at all..
can you give me a simple example of chainshape??
ChainShape..
and i am not using the physics at all..
can you give me a simple example of chainshape??
- Sat Dec 28, 2013 9:26 am
- Forum: Support and Development
- Topic: rectangle inside rectangle
- Replies: 5
- Views: 1717
rectangle inside rectangle
guys can someone help me i know its a silly question but hope someone could help me i have a window (doesn't matter the size ) and inside i have 2 rectangles one inside the other one also one its bigger than the other one let say rectangle 1 its 800x800 now rectangle 2 its 50x50 i want rectangle 2 t...
Re: ranking
okay so can you link me to see the different ranks to see what mine means XD BTW how do i become party member? do i need to be master in love2D??? or how? and is there like a group where i can join and share what i learn so far and have them help me to learn more because alone just by reading many( ...